Hello guys...
I'm new here and i wonder if anyone could help my problem on the vray refraction alpha. So here is what happen, I got a scene in 3ds max with glass and water material on it, I planned to do the compositing later on by saving the renders into seperate elements. But I don't know somehow when I import the images on the AE later, I still get the black background from 3ds max in the water refraction. I've already searched some solutions online where I should change the Material refraction to affect "color+alpha". I've done it and it still gives me the black refraction on water. Also I found a site that says change refraction material to affect "all channels" to get the refractions right. And yess I still get this problem... So I wonder what's wrong in my material setup and if anyone can suggest anything, I would appreciate it a lot
http://imgur.com/h4eNnpJ
http://imgur.com/yGxNC1Q
Thanks