Hi All,
The client requested an animation. Total 450 frames which is ok. It is a shorty. The scene is pretty complex - perforated metal panels, lots of fritted glass and all this lighten up with HDRI lighting, dusk/sunset and interior lighting. No moving objects.
I had tried multiple options, and still trying to optimize the settings how to make it time efficient but not very noisy at the same time.
I tried progressive and bucket. But with GI....I am still trying BF and IM.
I read on forums that IM will give the flickering if you render animation. But honestly I like how the rendered time per frame vs image quality (I am testing one frame now only). It is less noisy. But with BF it is more detailed but so much time!!! so no no no!
I have a feeling I am doing something wrong....but I can't figure out what it is. Whatever might look good, takes forever to render. And if the time per image is acceptable - it looks like crap and very noisy.