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gyuguygguyg

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  1. Hello I am rendering exterior scene, and found these splothes on houses. I am using standard vray physical camera with standard parameters. I tried increasing samples in GI irradiance map and light catch, didn't work. I don't know what to do... I included render pictures and my used settings in attachment. Extra notes: Lighting system - Vray sun, Vray sky, 2 domes: 1 reflections, another diff.
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