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anafean

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  1. Hi guys, I just wanted to follow up and let you know I finally figured out what was causing the issue. It was a component that I was using in my model that was probably created in another software and then imported to SketchUp in a different scale. It looked fine in the model space but V-Ray rendered it in a bigger scale, and that was the weird geometry I was seeing. I just had to explode the components and group them again and everything turned out fine. So in the end it wasn't a V-Ray issue, just an issue with the model that only V-Ray spotted. Anyway, thank you for your answers! Ana
  2. Hi everyone, I'm hoping someone will be able to help me with this issue. I'm trying to render a few scenes in SketchUp 2015 and V-Ray 2.0 and as far as I can tell everything is ok - camera is not on any geometry, there are no V-Ray plans, and no hidden geometry. However, when I render the model I get this crazy geometry taking up half of the images. I find that when I move the camera up (closer to the ceiling) I can see the geometry, whereas when the camera is in the right position the render comes out black (I guess in this case the camera is inside this geometry?). I'm attaching a few renders with the issue and the same scenes the way I see them in the model. Does anyone know what's going on here? Thank you!!
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