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softeightsoftllc

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  1. A short tutorial explaining how to publish 3D Max assets online using the WebGL technology. https://www.soft8soft.com/3ds-max-to-webgl-guide/
  2. Hello again, We had some updates since the first release. Verge3D 2.1: Facebook 3D posts! Verge3D 2.4: reworked physical material system, the support for edited normals and smoothing groups, shadows and transparency, adds even more puzzles to help your code-less scripting workflow, and fixes many issues reported by early adopters. Verge3D 2.3: HTML puzzles for mixing web page elements and 3D objects without coding, basic support for V-Ray materials, the highly efficient LZMA compression for glTF assets that saves 6x of average file size, several new Puzzles and support for 3ds Max 2019. Verge3D 2.4: support for skinning and skeletal animation, an mockup of a 3D online store, support for 3ds Max constraints, library saving feature and several new blocks for Puzzles, physics module integration and other smaller improvements and bug fixes.
  3. Hello! We are excited to announce that Verge3D, the complete, artist-friendly suite for creating interactive 3D web experiences, is now available for Autodesk 3ds Max users! https://youtu.be/oWOzjDlUMH0Video on youtube! Download unlimited free trial here: https://www.soft8soft.com/get-verge3d/ Press-release: https://www.soft8soft.com/verge3d-for-3ds-max-released/ #verge3d #3dsmax #3dweb #webgl
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