Hello again,
We had some updates since the first release.
Verge3D 2.1: Facebook 3D posts!
Verge3D 2.4: reworked physical material system, the support for edited normals and smoothing groups, shadows and transparency, adds even more puzzles to help your code-less scripting workflow, and fixes many issues reported by early adopters.
Verge3D 2.3: HTML puzzles for mixing web page elements and 3D objects without coding, basic support for V-Ray materials, the highly efficient LZMA compression for glTF assets that saves 6x of average file size, several new Puzzles and support for 3ds Max 2019.
Verge3D 2.4: support for skinning and skeletal animation, an mockup of a 3D online store, support for 3ds Max constraints, library saving feature and several new blocks for Puzzles, physics module integration and other smaller improvements and bug fixes.