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mementomori

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  1. So I'm trying to find a way to create some sort of old/damaged wall that dont involve an absurd amont of time in sculpting details in Zbrush. Then I thought I could use VrayBlendMtl to create layers of brick/plaster, and indeed it creates them, but there's no depth at all. The plaster looks more like painting than concrete. This would be my first exterior render with Vray and I'm still not really used to it, so if anyone could give me a hint I would really appreciate it. Here's the ref image, it's from ChaosGroup (poorly made) documentation about BlendMtl.
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