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frediwalker

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  1. Studio/Institution: None Genre: Industrial Exterior Software: Maya, Arnold, Photoshop Description: My first time working on exteriors. I wanted to try out a post-process heavy workflow on a brutalist industrial style building for my portfolio. Along the way I got lost and am really not sure where to go with this. I feel many of my renders turn out purposeless and lack photorealism and good composition. I often abandon work because of this. Should I continue this and try and make it work or abandon it and work on something new? I'd really appreciate feedback, critiques, and suggestions on workflow. Thanks.
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