One thing that is great with Vray/Max is the ability to open a library file (.mat) and automatically replace all the common materials in the scene with a single click (Material/Map browser > Update Scene Materials from library). This is great for those who model outside Max, and with just a click all saved (vray) materials are back to the scene.
So, as Maxwell Max plugin can't save mxm in a mat file, what would be the best workflow to assign/update the materials in a scene??
Do I always have to open each mxm and manually assign it to the objects in the scene?? I miss an automated assignemt.
Any ideas?
Thank you.
Ricardo