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daniohayon

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  1. Hey, My company started working on a project in Hawaii and we need 2d or 3d people to populate in our scenes. Anyone know about a source for that? Thanks, Dani
  2. Thank you so much everyone for all the input! This has been very helpful!!
  3. Hi, My office needs a new render farm to handle long animations and increasing amount of work. We are looking at few solutions and one of them is to simply outsource it to firms that just do that: renting render farms. Can I get some idea about the process from people that use this kind of service? Is this reliable/fast? How is the experience with this service in your work flow? How all the libraries/RPC/render assets/Proxies are used? Do you have to archive the whole thing for every render test and upload it? Also, any recommendations for render farms you've worked before? Many thanks guys, Dani
  4. Hmmm.. I wonder if something has changed since the original time of this thread. I work with XP 64 and it did not work back than.
  5. ..still hoping for 64 bit version of this awesome tool!
  6. This is the simplest. Link all objects by hierarchy and wire the Y_Rotation in the way it shows in the image. First flap wire goes with "0-Y_Rotation*2" and the next down with "0-Y_Rotation". The third will do "0-Y_Rotation*2" again and the fourth "0-Y_Rotation"... All you have to animate is the first flap, the rest will follow ;-)
  7. Hey wasteland giant! Talk about a voice from the past...this thread is just about two years in the making...woohoo! ...anyway, the A&D mat is already set to be two sided as it's 'Back Face Culling' is unchecked by default. I'm not sure why you don't get it right of the bat, since I can't see a way to make it render on sided mat while using the default settings.
  8. Hi Slinger, This depends a lot on your model and settings. Some time it would take less render time than a good FG solution and some time it would be the same or slightly longer. You have to experiment with this. Also the settings in the tutorial are just the basic start, you can develop it more to fit your scene and make adjustment for the best time/quality render. Just remember that this work flow propose is to generate a lighting system that will work well with dynamic scene and not much for shorter render time. So you might get the same render times but along with that the freedom to move objects as much as you want and not being bound to a FG map that has to be recalculated with every move of object, change of material or lights. BTW, that is where you save so much time. Since you are not fiddling with FG, the scene overall work is much shorter, and the quality is fairly good. Dani
  9. Hello everyone, This tutorial use the AO shading that is build in A&D (and TH) materials instead of Final Gather method. It was created to address exterior scenes with moving objects but could also be used in any static exterior scene. The work flow is done with the mr Shader Utilities 2010 : http://www.imakeu.com/Tutorials/AO_Animation/ Hope you find it useful, Dani
  10. I've created a custom toolbar for Vue in order to make life easier instead of running through the Vue menu again and again. Two days ago I had to access the machine from remote and the menus and interface had to be adjusted to fit in one screen. Now I can't see or find that toolbar. I've looked in the Customize menu and it's not there, right-clicking on the interface has only the usual toolbars. Is there a place where Max is saving a new toolbar that I can find it? Thanks, Dani
  11. ...in the referral I meant the "many other choices" I couldn't find around. Heck, few days ago I could only find people wishing for these kinds of boards and suddenly there are many options to choose from. I guess I'm not on top of the information stream line... I like the configurations on these boards regardless. My last encounter with ASUS left some bad taste. The Z7S WS was a pain to get setup and turn on. These new boards look like someone actually put the old MB in a case and try to load it with stuff to realise "sh*t, we forgot that stuff actually has to fit in a case...let's not say anything about it...and ignore any calls...hell, they keep coming back anyway..." Any better MB options for the build-it-yourself journey you know of AJ?
  12. Are you referring to these? This is looking better and better. Those SATA plugs are finally pointing f*** up. Don't need tinker bell fingers to connect HDD's - took so long to come up with this, just like cap-on-the bottom ketchup...I think we've landed on the moon before that
  13. My enthusiasm was about the dual 1366...I guess I've been out of the loop... What 's other choices? Dani
  14. My next toy: http://www.fudzilla.com/index.php?option=com_content&task=view&id=12405&Itemid=37
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