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padhia

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  1. love the night time image!! so funny. i'm going to dig out some of mine. if you want to laugh- the first house i built was in maya, and done completely out of nurbs!
  2. Typically in this type of design, the metal and concrete is left as it's natural color, which is a cool palette of gray and blues. this allows the emphasis to be on the geometry and the negative space without the distraction of your eye being drawn to a color. this could really work to your advantage, because you will notice in arch viz, the most powerful images are not all warm or all cool, they have a subtle warm to cool shift. so the lighting should be warm and in contrast to the cool interior. make the viewer feel the cool metal and the cool concrete in contrast to the warm sunlight coming through the windows.
  3. this is a fascinating space and the camera angle is great. does the metal have to be yellow and orange? this could be a beautiful image, but i think the colors, materials, and lighting kill it. the lighting should be much softer. i would recommend looking at photos of modern architecture, specifically scenes with similar materials. a couple trees outside the windows that cast subtle shadows would be nice. i think also if you could crop the image differently, so that is not square, have more of the image show at the top and maybe bottom, that would add some more depth to the composition. this could be a great image to do a couple versions of with different lighting, because it is so simple yet really striking. keep it up, you are almost there!
  4. hello, sorry it took a while to respond. we used a dome light and then some small photometric lights in the sconces, and some vray lights under the cabinets.
  5. interesting... i usually using the skew tool in photoshop. how is this better?
  6. one of the latest projects from 3DAS. here is a link to a 2min video of the project as well. www.3dasdev.com/LFF-final03.zip the video is to be reviewed for its raw footage (thus no sound & simple transitions) & is currently being video edited by the client’s team of video editors.
  7. well, in answer to my own question, i exported it from maya as an .obj file ( you have to have this enabled in the plug-in manager) and then imported it into max. it actually is not to bad at all. little bit of clean up & organization, but that's about it. just thought i would share in case this helps any one else.
  8. I have a model of a highrise, built a few years ago in maya 6.5. I need to bring it into max. i have read about okino's poly-trans for maya plugin, but i don't really need to buy a plug-in as this is the only time i will ever need to do this. i contacted them to see if they might do it for me ( for a fee). Any one have any other suggestions? Thanks in advance.
  9. yes, i did it. it was unbeliveble. i can't belive that it is so affordable, considering the quality of the information, training & support. i highly recommend it.
  10. here is the best resource out there. http://3dats.com/testimonials.asp you should also check out the Visualization Insider, a weekly column on cgarchitect at http://www.cgarchitect.com/upclose/VI/default.asp . it has tons and tons of helpful tricks and tips. good luck!
  11. hey, when is the next set of dvd's coming out?
  12. hello, i just recently completed the training classes. they were fantastic! i started learning vray through different tutorials online, and quickly became very confused by conflicting information, and frustrated by not being able to ask questions. These classes are excellent- the teacher, Brian Smith works in this industry and has tremendous knowledge & skill. He is easy to follow, and really wants to make sure each student understands all the material he presents. A big difference between his teaching methods and others i have tried, is that he doesn't just tell you 'make this setting .2', he explains to you what the settings control and how to figure out what you should make them. By doing this, he provides a solid foundation of training that you can apply to all your work. Another great thing about these modules, is that he focuses alot on optimization, and getting the best results in the shortest possible time. My projects have become so much more manageable, i have such a better understanding of everything i am doing, i have sooo much less frustration, am successful at troubleshooting my scenes... i really could go on and on about how my work has changed as a result of these classes. This definitely is the most fantastic resource for learning vray that is available- i highly recommend it, and honestly, i am really suprised it is so inexpensive for what you get!! best of luck
  13. the first link is for free tutorials. the second link is so inexpensive for what you get, it practically is free.
  14. The Chaos manual is really inadequate. a great way to learn is from people who already know, you should check out the Visualization Insider series on cga : http://www.cgarchitect.com/upclose/VI/default.asp with a great section on vray critical settings. Also, the author, Brian Smith is now teaching some fantastic webinars, which are definitely full of more VRAY information & help than you can find anywhere else: http://commerce.vismasters.com/catalog/viewproduct.aspx?product=4383
  15. hey juan & adrian, those look awesome!
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