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abustraan

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  1. Yes, but there have been times when the Spawner Service is corrupt and needs to be restarted. I'd like to give the ability to the user setting up the distributed rendering to stop and restart a remote spawner service without having to go to that computer, interrupt another user, i.e. remote desktop or otherwise. Thanks for the reply.
  2. I built (3) Quad Core 2.4 Ghz Systems for my 3D Design group this week. They rock. The intent was to enable them to be able to utilize the distributed rendering capability within V-Ray and assign affinity for (3) cores of each system to a particular render and allow the primary core of each system to remain untouched for the local user to continue to use photoshop, autocad and other applications. I figured out how to build a MaxScript to enable V-Ray as the Current Renderer and assign the renderers.current.system_numThreads= to a specific number of buckets on startup. However I have discovered an issue: The setting: renderers.current.system_numThreads= is reset to 0 whenever a new scene is opened. Any sugestions on how to set a script to run with every new scene? Thx in advance.
  3. In a second part to another thread that I've started: http://www.cgarchitect.com/vb/25873-renderers-current-system_numthreads.html I've figured out how to assign affinities to the 2nd, 3rd, and 4th cores of a Quard Core processor remotely for the Distributed Renderer (DR) functionality of V-Ray, unfortunately even though I've manged to get the DR service to appear to start as a system service remotely, when I begin to render a scene it does not respond. My intent is that since the DR Service may need to be started and stopped on a remote system and I can control that remotely then I don't have to have the users of the remote systems restart the DR service for me. Does anyone have any suggestions on how I can actually start the DR Service remotely and have V-Ray Utilitize it correctly? Thx in Advance.
  4. I built (3) Quad Core 2.4 Ghz Systems for my 3D Design group this week. They rock. The intent was to enable them to be able to utilize the distributed rendering capability within V-Ray and assign affinity for (3) cores of each system to a particular render and allow the primary core of each system to remain untouched for the local user to continue to use photoshop, autocad and other applications. I figured out how to build a MaxScript to enable V-Ray as the Current Renderer and assign the renderers.current.system_numThreads= to a specific number of buckets on startup. However I have discovered an issue: The setting: renderers.current.system_numThreads= is reset to 0 whenever a new scene is opened. Any sugestions on how to set a script to run with every new scene? Thx in advance.
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