hi, I'm using a photometric IES light and each time it renders I get the same effect, in that the beam seems to 'slice' off.
this only applies in the down beam, and I have tried different IES lights, a different wall, different wall textures, isolated the wall and the light - literally everything, even down to remaking everything concerned and changing the camera angle, yet I still cannot fathom out the problem.
if anyone could shed some light on this (pardon the pun) I would be highly greatful.
thanks, bob