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bobmsn

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  1. BOXX RenderPro 10-DualCore Machine (20 Cores w/ hyperthread = 40 threads) Used sparingly. Like new. Specs below: DUAL XEON E5-2690v2 3.0GHz, 25MB cache, 8.00 QPI (Ten-Core) 16GB DDR3-1866 REG ECC (8 - 2GB DIMMS) 120GB SSD SATA 6Gb/s Microsoft Windows 10 Professional Edition 64-Bit Model Specifications: Dual Intel Xeon E5-2690v2 Processor Intel C602J Chipset with QPI up to 8.00GT/S Up to 256GB DDR3 1600-1866Mhz DIMM REG ECC 1 x Intel i350 Dual-port Gigabit Ethernet Controller 2 x SATA 6Gbps Ports 3 x USB 2.0 1 x PCIE x 16 Low Profile Slot 1 x Matrox G200eW Graphics 1 x IPMI 2.0 (Intelligent Platform Management Interface v.2.0) 1 x 350 Watt Power Supply + Power Cable £1750 ono
  2. Stephen Thomas - you sir are a genius. thank you so much. I had not even seen that tick box before let alone have a clue what it does. if that is all it does then it's a worthwhile addition! but thanks to everyone that took the time to help.
  3. ...and yes, I am using vray as well.
  4. my wall is flat. thank you for taking the time to do a test. is the conclusion that ies lights are rubbish then?
  5. hi, thanks for your swift reply. the lights are below the case, but even when I've rendered with the lights on their own the problem still occurs.
  6. hi, I'm using a photometric IES light and each time it renders I get the same effect, in that the beam seems to 'slice' off. this only applies in the down beam, and I have tried different IES lights, a different wall, different wall textures, isolated the wall and the light - literally everything, even down to remaking everything concerned and changing the camera angle, yet I still cannot fathom out the problem. if anyone could shed some light on this (pardon the pun) I would be highly greatful. thanks, bob
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