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Ras

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  • Display Name
    rasmusgroth
  • Country
    Denmark

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  1. Beautiful! Thanks guys... Didn´t really think about the shoot direct with the regather... Thanks again
  2. Ok - tried to do what you suggested Shane, but it has no effect. It seems to be solely related to the regathering... Are there any known issues with regather and daylight systems? I have a new screendump and the file attached. Any help will be greatly appreciated.
  3. Thanks Shane Trying it now... Will get back to you.
  4. Hi guys I´m teaching Viz at the School of Architecture in Denmark. I haven´t really got much experience with radiosity (focusing on MR). One of my students (Morten) has made this attempt but we can´t seem to get the banding to go away... It seems to be associated with regathering. Any clues? Thanks a bunch
  5. Yeah, I agree - very ambitious and also very aligned to the big softwarehouses... Anyone have any alternative pipeline ideas? You sounded like you had ideas William?
  6. Hi guys Sorry to spook you - it is not mandatory generally but from 2007 it will be if you are working on state-financed buildings - which is a lot here in DK. Everyone else is free to do what they want - but in the end those that cannot work with these things or at least interface with others will be working on carports. The government is doing this for it to work as an engine in the development of a 3D working method here. Oh - Bips is the danish Standardisation agency for information exchange in the building industry: http://www.bips.dk/Main/Mainpage.htm
  7. Hi William Well, there are specific rules of conduct regarding standards(file, layers etc). I´m not completely familiar with them yet but they are definetely there... We have an organisation called BIPS handeling these standards. Looking forward to hearing from you. Thanks a lot
  8. Hi guys I haven´t been here in a while - actually not really since I started my own business last year... Anyway, I´m wondering if anybody has any experience with alternative architectural design/production pipelines... Let me elaborate - Here in Denmark everybody is doing little styrofoam models, sketches and such. Then some 2D sketching on the computer in Cad and bitmap editors. When everything is decided and the documentation phase begins we use AutoCad (mostly ADT 2006). But we seldom use the software to its full extent - most often everything is drawn in a traditional 2D drawing kind of way. I guess anyone who has been in this kind of situation will recognize the feeling of recreating already existing data to fit your own needs? Its a pain and very costly. You know - you work with like engineers, CG artists etc and everybody likes to recreate something... On top of that the software is outrageously expensive and nobody knows how to handle its full potential but keeps buying annual updates for something they might as well not have at all because they are afraid of not being able to communicate with everyone else. This seems silly to me and I was thinking of setting up a test-pipeline at the Studio that I work for. I just recently held a two-day seminar at the studio introducing people to Sketchup. Big hit - but I´m afraid noone will really use it unless I can show them that we can handle the transferral. Anyway... the danish government has decreed that from 2007 everything has to be completely BIM - meaning full 3D projects all the way, and I´m seeing everyone locking themselves into the Autodesk way or the Bentley way etc and I´m thinking... hmm, this affects the architecture -especially when us architects are not equipped to fully take advantage of these programs. I´d like to try an alternative using a pipeline with focus on the interfacing or data-transferall of small and interchangeable programs. This could possible give the whole design process more life if I could go either way using Sketchup, Rhino or even Zbrush in the sketch phase and any CAD documentation tool in the production-dpcumentation phase. Of course I´d have to be shure that I had a setup tuned to bost my output up to someone handling something else for example the documentaion and construction drawings. ... Now - if these sotware-pieces could be cheap (like Sketchup, qcad, Cadopia, progeCad - yes open source is very interesting) Right - I hope I´ve made my point... If you know of anyone or somewhere where there might be some hints I´d sure be gratefull to recieve your help. :-) Thaks a lot!
  9. Hi AJ If I understand you right I think the problem might be that you are using clipping planes with the camera?!? Can you attach a rendering to the post for us?
  10. Hi The problem with adding the background later in PS is that you will not be able to render out the alphachannel if you are using glass with a refraction index other than 1. This is because the light and view of the background is actually distorted in the glass and thus it will not produce a black area in the alpa channel. Of course if you work with basic transparency it will be fine. You could also turn off the glass and render out a quick copy to use only for the alpha channel in Post production. But it might be wierd trying to comp an image with glass with a background using this alpha channel because the edges of the transparent area might look wierd against the bacground - but hey - nothing a little PS work wont do...
  11. Hi I´d suggest that you put all the RPC´s in a seperate layer and turn it off. Then you select the rest of the geometry, right click, properties and remove the tick under "visible to camera" (you might have to turn "by layer" to "by object first). Then you turn on the RPC layer and again you´ll se everything in your viewport but when you render only the RPC´s will render. But the rest of the obejcts will still affect the scene with shadows etc. Hope that helps.
  12. Ras

    global UVW?

    Hi Chuck You just need to select all the objects that have them same material and assign a UVW map modifier to this selection - voila, a "global" UVW map. Hope this is what you mean.
  13. Ink´n paint material
  14. Strat?!? How smart are you then?
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