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Hatem Sayed

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    Egypt

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  1. hi hatem i read your 2008 mental ray proxy message can you solitoun mental ray proxie crash problem ?

    if you have solition 3dmax mental ray huge scense problem con you tell me answer ? and tips..

     

    thanx

  2. Final geather solution is ok on my mac pro,win 64 ,ati radeon 2600,with 6 gbof rams ,i have alot of mr proxies in the scene,but once the FG solution is finished and during sampling the mental ray gives an error but the application doesn't crash even it could save the file but rendering stops,so is it maximum no of proxies related or displaying card if it is about the card can nvidia 8800 gt solve it or not ,thanks note when i reduce the no of the proxies or it is far from the camera it solves the proplem,and thank you master ZAP i've tried your mental ray proxy script it is realy great
  3. when i put a bg image in the mr physical sky haze map it doesn't appear in reder trough the glass windows with mr exposure control ,unless i turn to logarithmic ex control , i need someone expert to tll me how can i see the bg image through the lass windows in the interior when i use mr ex control and daylight system with mr physical sky. thank you
  4. Before any thing,thank you Brian and Justin for your help,My problem is that during the animation the front faces of the fertical boxes of the building it seems like it is disappear and appear again from a frame to frame making bad effect afriend of me told me that it is reated with the photon solution whish i am not expert enough with it so what is the best Gi and FG sitting for that scene although i raised the min sampling up to 4,at the end Thank you
  5. This is my problem with th eexterior day light nitice the changing in the shading ov the vertical lines i don't know the reason of it and it is happening in each frame of the animation causing bad result. i worked with A&D materials,daylighty mental ray system no AO With High image sampling so what i can do please help
  6. thank you Tommy L it is nice from you to help me tommorow i'll send an image to you but this co-planar thing is new to me so what is it and how can i avoid it
  7. Hi everyone i am just a new member here,i am using mental ray3.5 integrated with 3d max2008,and i have a big problem with the exterior scenes with this sitting using(day light,mr physical sky,No AO materials,mr exposure control) in a scene i just created a building has vertical thin boxes when i begin the animation i found that the faces of the boxes is changing from frame to the other between dark and light and in some frames it looks that it is disappear i dont know the best setting for exterior animation to avoid that artifact ,jittering and noise,please help
  8. if u r using max 2008 with mr exposure control.dont use the physical units and use the unitless sitting and make it about (60000)
  9. Hi everyone i am just a new member here,i am using mental ray3.5 integrated with 3d max2008,and i have a big problem with the exterior scenes with this sitting using(day light,mr physical sky,No AO materials,mr exposure control) in a scene i just created a building has vertical thin boxes when i begin the animation i found that the faces of the boxes is changing from frame to the other between dark and light and in some frames it looks that it is disappear i dont know the best setting for exterior animation to avoid that artifact ,jittering and noise,please help
  10. Hi everyone i am just a new member here,i am using mental ray3.5 integrated with 3d max2008,and i have a big problem with the exterior scenes with this sitting using(day light,mr physical sky,No AO materials,mr exposure control) in a scene i just created a building has vertical thin boxes when i begin the animation i found that the faces of the boxes is changing from frame to the other between dark and light and in some frames it looks that it is disappear i dont know the best setting for exterior animation to avoid that artifact ,jittering and noise,please help
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