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cadmonkey33

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  1. vizpark.com also have a nice selection of hdri skies. Generally speaking you want to use hdri's without any buildings or trees in them or you'll get weird scaling issues, though this means you'll sometimes need to model some kind of environment around your scene to hide the harsh cutoff of the horizon. Placing a few well positioned trees or a few simple boxes with building textures on them is enough, or grab some low poly buildings from sketchup warehouse. You only need to place them where the horizon is showing in your reflections. As long as you are using a good quality hdri you shouldn't need to use a vraysun. Make sure you use a vray dome light and place your hdri in that, then you can control the relative strength of the sun vs the sky by lowering the gamma of the hdri (if you need to, which you usually don't).
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