tahnks for your reply toni,
i´ts not the problem, that i don`t want to attach the sweep mod. toghether, but i can`t as the objects i want to generte don´t have the same section.
i also would not say, that the cause of the distorded texture in image 1 is uncorrect texturing, but the fact, that i edited the 2 objects with an edit mesh modifier.
i know, that i could handle the problem by editing each spline(as i wrote in my first post), but i was interrested if someone knows a workaround how i could edit a bundle of objects which were created with the sweep modifier, at once.