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nemotoad

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  1. I thought the op was coherent. Sorry for the confusion. Thanks a lot for the help guys.
  2. Thanks for the reply champ. I would expect both the reflection on the glass and the object casting that reflection to be equivalent.
  3. Hi guys The reflection for these objects is brighter than the objects themselves. It's a very simple scene. Basically two boxes and a vray sun/sky. One box is a pure mirror, the other box is a metal with glossiness down to .55 . I attached a couple of images. Clamp output and subpixel mapping are on there. It's got nothing to do with GI or AA, The problem goes away when I move the vray sun, and can be replicated using a plain direct light.
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