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tombombl

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  1. In this way, I get one Material with a Layer for the ground-texture and another for the logo, is that right? But thats not what I want. I want to use different materials, so I can move the logo on different parts of the objekt. Have a look on the objekt, I´m working with: (I send you a picture per mail, hope it works, because I´m not able to post a link.) There is a metalic button with a red line On the original you can see, there are some symbols on it. I jolted the metal-material to get the actual look. And now I need a new texture for symbols to lay it over the metal, but i won´t work. I don´t now what´s wrong. Generally I think its more comfortable if you can overlay different materials.
  2. At first I want to say hello, I´m from Germany und my English is not as good as it could be. So I hope, you´ll forgive me my mistakes. I have a question. I build an objekt in Cinema 4D 10.5 and tried to texture it with maxwell-materials. But I´ve got some Problems with alphamaps. For example I want to put an different Logos on an rubber-texture. My plan was to overlay three textures. The ground(rubber)-material, than I want to put the logotexture witth a new Material over the groundmaterial. But when I start the Maxwell render it renders only the rubbermap. Has someone an idea, how I can do it? Thanks, Tomboml
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