Jump to content

seyahmit

Members
  • Posts

    11
  • Joined

Personal Information

  • Country
    United_States

seyahmit's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. Check out this thread. After reading this and making the adjutments to my max camera, everything fell into place. http://www.cgarchitect.com/vb/showthread.php?t=13862&highlight=exif -Tim
  2. http://www.archvision.com/Tutorials.cfm?Tutorial=tutorials/shadow_Max5_6/Shadow_Tutorial.cfm Enjoy, Tim
  3. Thank you...worked perfectly. Quite a valuable piece of information. -Tim
  4. Is there a way to use the exif data from an image to calculate the correct lens and FOV for a max camera? Sure would take one more variable out of camera matching. -Tim
  5. Hi all, I am looking for suggestions. I want to create a graphics package for a client who does not exactly know what they are after. They want some before and afters of several future buildings in their town. Maybe some walk through animations of a couple of streets. Maybe an overall (aerial photo) of the study area (several blocks in each direction). I am thinking of some kind of interactive piece that would allow the user to fly around the overall model/aerial and click on hot buttons that would bring up the before/afters or the animations. All of this would be delivered over the web. I have done alot of before/after renders and animation, but what I am looking for is a good solution for the overall walk through navigation. Any ideas? Thanks,
  6. Hi Guys, This Streetscape was rendered in Max and is a huge file so I didn't use GI, just a direct and some misc lights. It looks kind of blah to me and I was hoping to get a few tips on how to make it better in photoshop before printing. Thanks,
  7. I am trying to create a texture in 3dsmax for a twisted steel cable...kind of like guy wire on a power pole. Any ideas/tutorials would be very helpful. I will be applying it to a renderable spline. Thanks alot. -Tim
  8. Check out this link: http://www.respower.com/
  9. Sorry pmanahan, I misspoke...it was late...I used a projector map in the shadow-casting light source. Look here for a great tutorial: http://www.archvision.com/Tutorials.cfm?Tutorial=tutorials/shadow_Max5_6/Shadow_Tutorial.cfm -Tim
  10. This link is to a project I completed a few months ago. It has RPC Cars, Trees, People, and Fountains. http://www.mulkeyinc.com/video/fayettevillestreet-mov.htm I kept the lighting simple and used a camera map for the shadows for the RPC trees and parked cars. This took between 5-12 minutes per frame, 30 fps for 3 minutes. Probably 40plus hours to render on a 20 computer render farm. I agree with Eric in how easy it is to underestimate your time on a large render job. I try to do lots of test renders (every 100 frames) before submitting the entire job. Good Luck on the Job, -Tim
  11. I think it is great, but...I think I would use a cross fade between the individual scenes instead of a fade to black. Great work
×
×
  • Create New...