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Brian Cassil

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    ESlayer
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  1. I haven't posted here in a long time (my career has taken some twists and turns), but I felt inclined to post some images of what we have in store for our new office in Sacramento. Our plans are to renovate a pretty dumpy building, but one that is in an up and coming area, into a certified Living Building. If you aren't familiar with the International Living Future Institute or the Living Building Challenge you can check that out here http://living-future.org/lbc. Basically, Living Buildings have a net positive environmental impact by generating more energy than it uses, collecting all of the water that it needs, being able to treat all of its waste water on site, uses no hazardous chemicals in any of the building materials, and other environmentally conscience design features. Attached are a couple of "before" photos of the building and some renderings that I did of what it will look like after it's done. Construction just started.
  2. Occasionally, I have a need for a very specific character such as a security guard wearing a certain uniform, or an officer with a uniform from a certain county or city. I've never been able to come up with a good way to get this level of specific detail in characters without actually getting a model and borrowing some clothes (I've never done that either). Not that I think this would solve such dilemmas but it starts getting close.
  3. Spoken like a true San Franciscan Ernest!
  4. I'm using 2014 SP3. The problem with cloning is a pretty dependable one, it makes Nitrous unusable. The idea of not shift dragging to clone is better than what I'm doing now, but still not much of a work around.
  5. Somebody remind me why we keep using this software...
  6. How long has the nitrous driver been around and it's still unusable? Frequently as I am cloning objects the cloned objects are not visible... Am I the only one who experiences this? Is there some sort of fix? On top of this the "legacy" direct3D driver can't navigate large scenes without crashing so I am relegated to constant closing and reopening scenes to "fix" the cloning objects problem with nitrous direct3D. Somebody please tell me there is a better way!
  7. Just recently getting up to speed with 2014. I've tried the suggestion suggested by Scott but I still can't see the input and output gamma settings. Any suggestions?
  8. I'm in the market for a tablet computer. (not just a graphics tablet, like an intuos, but a computer that can travel with me... you guys get it.) I'm waaaaay behind on what is available, what the differences are, and what the capabilities are in general. I tried doing some homework on the subject but in terms of what is best for an artist, I got a lot of info that I really don't trust. I'm interested in what would be the best option for an artist. My primary use for this would be digital sketching. I'd really like to use this for creating storyboard cartoons with as well as architectural sketches. Really what I would like is a cintiq that could travel with me... and at an affordable price. I've never owned an iPad and I have concerns about whether or not it could work as a true artists tablet. I know that Wacom has released a pressure sensitive pen for the iPad so maybe it can. Does anyone have a tablet that they are using this way?
  9. I have not read the entire thread (maybe I'll have time for that when I retire), and I haven't been to Siggraph for several years, but I think I get the jist of things. 1. Autodesk aquires Naiad and announces integration into Maya. 2. Someones asks about plans to integrate Naiad into Max to which response is "don't get your hopes up". 3. That, (along with recent years of upheaval in the ranks of Max dev team) sends the max community into pandemonium over concerns they are going to kill off Max. My question is what does this mean for the Arch Viz industry? I think the writing is clearly on the wall for Max in FX and games. If you are in one of those industries and are still using Max you are probably way behind the trend. However, for Arch Viz, the integration of Max with other ADSK tools (Revit of course, but also, Civil3D, AutoCAD, etc.) makes it very hard to imagine how they would, or even could, kill Max for OUR industry. I am left wondering if Max will survive as an ArchViz tool primarily, it's really been going that way for a while. Having said that, I do not like the idea of Maya getting all the juicy upgrades and Max left with improved interoperability upgrades. Even if the truth is, most arch viz pros do little with sophisticated fluid dynamics, we still want access to those tools. That's what we didn't like about the Max/Viz relationship, and I don't like the direction this is going either, but I don't think think Max will die... at least not for us.
  10. Am I the only one who has any use for large scale terrain models?
  11. Thanks for the help guys. I didn't see any change in using the realistic vs. the shaded setting for the viewport. I tried the scipt posted but it didn't run. However I did find another script http://www.scriptspot.com/3ds-max/scripts/nitrous-set-texture-size-limit that ultimately did the job. It's not the most intuitive thing. I have to click "disable selected", then change the map size, then click "enable selected" to see the change.
  12. We've just switched to 2013 and just for the heck of it I thought I would give nitrous a try again. Surprizingly, the performance with large models seemed much better, and I havent experienced any of the strange dissapearing objects and other strange artifacts that had plagued nitrous in 2012. There is one problem though and it might be a dealbreaker for me if I can't find a solution. The maps appear to display at extremely low resolutions. This kills one of the basic parts of my workflow which is to import sketches and use them as a template for modeling from. I've read that nitrous uses the actual resolution of the bitmaps unless you use bitmap proxies but this simply can't be. I'm not using bitmap proxies and the resolution looks terrible.
  13. I also kind of wondered if Mr. Bass really understood what he was saying when he made that statement. There doesn't seem to be any logic behind him saying it and that would lead me to believe he didn't really get what he was saying. I half expected him to say something about it at AU this year. Off topic: was anyone else dissapointed with the keynote?
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