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odyzmil

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  1. Ive been facing the exact same problem. Preview from file(faces) seems to do a part of the trick and it has helped a lot but I feel there is still room for improvement. Im wondering if there are any problems jumping from vray 2.0 to 3.0..Apart from proxies i have faced a few other problems. Lights,ies etc. Sometimes a small scene wont open at all since there are elements that were created with vray 2.0...
  2. Hi, Im facing an impossible situation here. Ive been using Max 2012 and recently Ive upgraded to Max 2015 only to noticed that all my projects, previously worked on 2012, cannot be open in Max 2015. I have vray 3.0. Now the main issue seems to be all the vray lights,ies,suns etc coming from Max 2012. If I delete those and just open the file in Max 2015(geometry only) it seems to be ok. I have come to the conclusion that there is something weird going on with the integration of vray 2.4 to vray 3.0. It would be a nightmare to delete all those lights in a scene just to get it open in Max 2015 and then manually readd those lights. Anyone else faces a similar problems or has anyone managed to find a workaround this? Thanks
  3. Most probably yes Viktoria. My modeller must have modelled it in some previous version of max or with a horrible software called Sketchup or Revit Any suggestion as to how to fix this?
  4. Hi does anyone know why I get these disgusting perspective in 2012? The attached image is in Shaded.Ive tried everything from Realistic,Consistent Colours, shaded and edge faces,Hidden Lines but they are all the same.Is that a glitch or something? Thanks in advance
  5. Dear Odyzmill

    I'm really happy that I see someone other had the same problem about max file size. The problem has interrupted my team and I really need help with that. Can you help me about the solution please? thanks in advance.

    me.kheirkhah@yahoo.com

  6. Boris this happens on any viewport..Even when Im able to see all 4 viewports its the same thing..I can only see the vertices moving
  7. Hi, Im facing the following situation here. Im attaching the 4 seqeunce references for help. When I try to move some vertices around of an object,the vertices move but basically the object just stays there. This happens in sub-object level. If I click on top of the stack then the object follows the vertices. Could it be like a display problem or something?Its like the vertices travel in an empty space with the object not following them. Im not really sure if Im being clear but I assume the screenshots will help. Actually this problem occurs in a couple of problems im working on.
  8. odyzmil

    Merging assets

    Try HCG Asset Browser...its one of the best asset browsers ive seen around,if not the only one
  9. Hello all, Im facing a small but yet silly problem about my reflections. See the image attached.The large panel's windows are all facing downwards therefore reflecting on the pavement and street etc. What I actually need is to be reflection on the surrounding across the building(other buildings etc). I cannot come up with an answer and I know this is silly but is there any way to make it reflect onto something else and not to what it actually sees? Thanks in advance[ATTACH=CONFIG]40935[/ATTACH]
  10. Hello all, I have a small situation here.Let me explain. I have my master pc working as the manager and a couple of other pcs that I used for networking rendering so far. I've latelly installed a Solid state hard disk on my master pc working as my C: drive and Ive moved all my models,maps etc on a new hard disk labelled E:. This causes me a problem since all my maps on the other pc's are on C: drive therefore always having my maps missing when i sent a job over for network rendering since they follow the E:/Maps whatever path. Has anyone faced this problem before and if theres any solution to it.Either through 3D max or a Windows solution (possibly create a virtual drive?). I know I can create a partition on the other pcs and label it E: but it is kind of tedious to do that. Also id rather not relink my maps every time I need to do network rendering. Thank you
  11. Guys, thank you all so much for good great help and good comments. As you have noticed I'm horrible at lightning and I dont know if I should call myself a 3D guy. I'm taking into consideration all of your comments and I will come back with a new image. Im trying the ambient occlusion and see what happens. Also I know it looks a bit flat so Im gonna paste my settings. Maybe thats where im going off about it. I think it has to do with the color mapping. Im using Reinhard with a multiplier of 1,burn vaue of 0.4,and gamma 1. Im just taking wild guesses here.
  12. Studio/Institution: 3Dea Genre: Commercial Interior Software: 3d Max 2011 Design, Vray Website: http://www.3deacy.com Description: I would love to hear some comments. This is my first post hopefully out of many to come
  13. The thing is I never added a new plugin or anything apart from my standard plugins im using on all my projects. And I always do an incremental save but I can't keep saving every time I add something new,its a tedious work. Anyway the problem is that my previous versions are the same as well so Im assuming something went wrong from the beginning. I think the problem occured when I installed Vue Xstream 8 during those days.
  14. JonRashid thanks for your replies.. I think your solution is the only way to save my work. Im probably gonna export it into FBX or 3DS and just correct my materials instead of working from scratch. It's the only solution to this problem i guess
  15. Unfortunately it doesnt work either. Even if I merge just one polygon from the old file to a new one it still saves it as a very huge file (to be exact 1.45GB!!!). Im wondering whether this corruption has been created randomly or by a plugin and if anyone knows any way to check for a corrupted file
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