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Arizkuren

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  1. Thanks, Tommy. There seems to be a lot of knowledgeable professionals on this website. I suppose that the hardest part would be getting a rendering actually started, but once I have a captive audience, I'm sure it'll be easier keeping the momentum going.
  2. Too true, too true. I'm definitely going to have to figure out what's the ideal setting where I can sit down and churn out something that I can feel proud about... If I get to that point, I'll have to post my creations and grow from there.
  3. Thanks Sandman. Or is it Mr. Ninja? I know a strong portfolio is a must in this line of work, and without the deadline dangling over my head, or a boss to impress, it becomes a real exercise in self-motivation. I did notice there was a "Challenge" section in the Forums...
  4. Hallo Folks, In terms of experience, I'm as green as it comes: My background is architecture (4 year Technology Degree), and my skills are limited to Sketchup, Photoshop, and Autodesk VIZ. I've been working 2 years for an architectural firm that does work mostly in Public School renovations, where there's little opportunity for 3D Renderings, which I enjoyed creating so much in college. I'd like to break into the field of Archictectural Vizualization, but I don't know the first place to start... Is anybody willing to share their biography? How you managed to catch up with your ambitions? How you're able to work on renderings daily and actually get paid for them? How it all began? Thanks.
  5. Wow, thanks a lot for the quick responses. It seems that the best course of action at this time is to bide my time with my job, and try to create a worthy portfolio. Hopefully the economy will pick up, and with a stronger portfolio, I'd have something to ride the upswing with. Thanks again for the advice!
  6. I've recently been looking at the possibility of focusing my career on creating architectural CG renderings and animation. I've been working at an architectural firm for the past year, drafting and doing minor design work, but I find that the work isn't as fufilling as when I created CG renderings in college. Has anyone ever made the jump from architecture to illustration like this? Would it be a good idea to pursue further education in rendering or would my portfolio speak for itself? Has the market for freelancers been successful? There's a lot to ask about, and I haven't been very successful in finding out information on the topic, so I was looking to see if anybody has any words of wisdom/ stern warnings to dole out before I jump into a different field. Any information would be greatly appreciated. Thanks a lot.
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