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relief7

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  1. CameraMapGemini is a new camera map modifier that makes your 3ds max projection work more flexible, more stable and easier to manage. It overcomes the limitations of all currently available camera projection modifiers and finally allows you to use projections that do not rely any longer on having the same resolution and/or image aspect ratio as the rendered output image. Features supports up to 10 individual projections ( = camera & map channel ) within 1 modifier, good for complex projection setups projection resolution settings are independent from render resolution, more flexibility for aspect ratios that differ from rendered output all projections can be toggled on and off individually within the modifier projection camera names clearly visible in separate scrolling text field projection cameras directly selectable in the modifier panel acts like a WorldSpace Camera Map modifier, takes object and camera transformation into account (this means if an object is moving through the projection it will update every frame), projections will always stay "live" and recalculate on the fly if the camera or the projected object is animated is in fact a regular ObjectSpace modifier, so other modifiers still can go on top more stable than 3ds max's default Camera Map object space and world space modifiers, no more lost connections to cameras or mapping channel numbers when cloning, no reassignment necessary works properly as instanced modifier, many objects can share the same projection setup all parameters exposed and controllable via MAXScript This plugin is freeware. You can download a beta here: http://www.projectgemini.net/CameraMapGemini/
  2. Yeah that is really mean, noticing it too late... This happened to me a few times, too. If you can redo the rigging I would strongly suggest to scale, reset the xform and re-rig it. There could be so many other problems with a scaled rig so it is best to keep it at 100% percent. What you could also do is animate the small version, pointcache to disk, reload it on a scaled version or use the mesher object to scale it up. I hope you can work it out ! Rigs are mean ! :-)
  3. Hi ! Sorry for being slightly off-topic but I did not know where else to ask my question. I am curious if anybody knows who created these beautiful architecture stills of skyscrapers that can be bought at turbosquid: turbosquid.com/3d-models/3d-skyscraper-building-model/386758 turbosquid.com/3d-models/3d-building-structuere/401696 turbosquid.com/3d-models/3d-building-model/384332 If possible, I would like to see a higher-res version of the images so if anybody can provide a link to a website of the author it would be very helpful. Thank you ! Markus
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