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HermidaCG

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  1. The script is now free, you can use it to organize models, materials and textures right inside your 3ds max. Generate thumbnails, merge models, and drag and drop textures. http://www.hermidacg.com/maxscripts/hcg-asset-browser/ Keep suggesting the script will continue to be developed. Enjoy!
  2. Hi, I just released the last update of my commercial script for 3ds max. You can find more information in the website: http://www.hermidacg.com/maxscripts/hcg-asset-browser/ And a video: This script has the objective to help users manage thousands of models. With it you can manage models, materials and textures, and easily place single objects in the scene or multiple copy of the objects at once. I hope that you enjoy, and I will be happy if you have any suggestions or questions. You have 15 days to use for free , time enough to organize a lot of your libraries. Thanks.
  3. Dave: Thanks i will look the LoneRobot's stuff, and i want to enter in this level of complexity hehe, i going to try a . net interface because i don't understand nothing about python, do you think that python is better to do this interface? Trick: Thank tou for trying my script, i understand what's happening with you, and i will fix this bug the next update. This primary bugs will be resolved when more people like you start to try the script and report bugs. Danb4026: There is no manual to explain how it works, i will release a video of a user in this week, that will explain how it works, while i'm building a full website with instructions. This is a very initial beta release, lot of things to do .
  4. Koper: Not yet, i need to update my interface to new one, using .net, so i will can implementate the new functions that i'm already write. But in the actual interface you need to click a thumbnail and on a surface (ex: floor) soo this will place copys of the merged model over the surface. In the future release i will do auto link to surface, auto put the merged models in a layer with the same name of the category of the object, and other things to help in the artist workflow. Dave: Thank you for your comment, i read the topic in cgtalk that you are discussing about a asset browser script, your script looks very good, i'm trying to do a dotnet version to start with a complex interface development. This is my first "big" script so i'm needing to learn a loot of things to do all the work.
  5. Hello, I released HCG Asset browser script and come here to share with you. This script help with 3d libraries. Here some features: * Display thumbnails of your models (an image with the same name of the max file needed ) * Generate thumbnails system (only vray e default scanline yet) * Example models to show how to arrange your own libraries * Merge as vrayproxy: convert the model and save .vrmesh * Replace mode: the model will replace the selected objects, good to replace autocad blocks * Paint mode over surfaces good to vegetations and other models Hope hcg asset browser will be usefull for you. Any suggestion are welcome. more information: find the hcg asset browser on scriptspot (can't post a link with my account) download link: visit the website in my profile Thanks, Chico Hermida.
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