Hey,
Im playing around with a scene, getting to know linear workflow. Its an interior scene lit with a vray sun. The sun multiplier is 0.5, using a vray physical cam with exposure on, all good, scene is coming out looking ok.
I have some downlights in the ceiling and I tried to add vray lights, vray light material, vray IESs and they were all coming out black. I discovered that if I set the multiplier much higher, as in 50,000 (!!), I would finally see some effect.
I've tried changing the scene units, it was modelled in millimetres, but still the same problem. Setting the light to 50,000 doesnt result in huge render times or anything, but im just stumped on what could be causing this.
Also, in my material slot for VraySky, the sky always looks completely whited out, no matter what value is in the intensity multiplier. Im not sure if this is related.
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