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seungshik

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  1. HI! Rhino3d V4 don't support Mesh editing like 3dsMax. There are a few command in Rhino3d Mesh menu. quite a few. You can only modify Mesh in rhino by move vertics, but can't select face, Polygon... Nurbs data is quite complete and don't needed subdivided. You can convert Nurbs to Polygon and adjust its Polygon mesh size. But You can't convert it to Nurbs again. (except Degree 1 condition) If you want to use subdivison modeling method in Rhino3d, I recommand using T-splines Plugin. Nurbs modeling are quite different than Polygon modeling.
  2. HI! My name is seungshik. You can wireframe render with 1) VRay for Rhino Use cartoon Shader. Only you apply cartoon material to your model and render it. 2) VRay for 3dsMax Use Effect (shortcut "8"). Add VRay Toon. 3)Flamingo Render Properties > Wireframe (select) PS - I guess.. above image didn't created cartoon render. Models are Mesh (Wireframe is not Nurbs UV).. maybe Rendered in 3dsMax. Material editor > shader basic parameter > Wire(select) and render it! My english is ugly. I hope you can understand my opinion
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