Thanks for the comments guys! The reason ive chosen this camera angle is because im trying to show as much as i can. There are 4 renders from this office (the other 2 are attatched below), and the problem is that its so small that these were the best angles i could get. But now that you guys have an idea of the entire room, you can give me ideas for better angles.
By the way, i still cant make a decent leather material, i dont now if its the materials or the lighting, but it always seems of... so if someone has any tips for a leather material, please share
The renders attatched below are early test renders, so some things have changed.
Thanks!