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design18

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  1. Hi I have been rendering 3d views in 3ds max 2010 and vray 1.5...and i get pretty good images.. Now i tried 3ds max 2015 and vray 3.5 and the rendering time has reduced drastically.. But i am not getting the desire image quality.. My clear glass material is looking like frosted glass in vray 3.5 because of Denoiser... without denoiser image looks very noisy...but with denoiser glass materials are losing its refraction values.. I tried using all channels instead of colour only ...but still its not working.. Please let me know the solution for this. Thanks
  2. hi even i am facing the same problem with multi scatter... before i had no problems with it. but now it crashes and after several attempts it renders and when i change the camera angle and render again crashes...while calcualting light cache... As alyosha said it might be crashing by using evermotion models for scatter...boz before i used to use only itrees and igrass and i had no problems....recently i use evermotion model and problem started...but now i deleted that model and using igrass model but still its crashing... strange thing is when i open old project files where i had used multiscatter before and render...it renders fine...only recent files have problems..... plz someone had found the solution plz share.....
  3. design18

    walkthrough

    can we produce walkthrough by using vray physical camera?
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