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guiltybydesign

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  1. I made some more renders from that scene c&c appreciated
  2. yeah, vray fur settings would be helpful, share them please
  3. If you mean the coloring in photoshop-its a pretty simple technique. You make a new layer over your render image, switch blending mode to 'color', grab the brush tool(airbrush-with soft edges) with 15-35% oppacity, and start experimenting with colors. The rest is practice and skills. Thankx for the comments.
  4. do you mean the white material? It`s white plastic with strong reflections, which will be made less glossy.
  5. Studio/Institution: myself Genre: Residential Interior Software: 3dsmax 2010, vray, PS Description: Its still unfinished. Theres a sink to be added, and the floor material-less bump. c&c appreciated less-photoshopped version
  6. thanx for the responds. this is mainly lighting/rendering study.. the materials wre pyut quickly. the old looking tiles..thats the whole contemporary idea in taht work of mine-modern furniture meets old floor and walls. I`d love to get some lighting hints and recommendations.
  7. lol how could you know what I`ve seen?
  8. Studio/Institution: myself Genre: Residential Interior Software: 3dsmax Description: c&c appreciated
  9. an update.. http://img535.imageshack.us/img535/2811/lopp.jpg
  10. thanx yeah the floor looked better on other render with camera positioned higher, but I guess it has to do with BDRF settings etc. I`ll make it definiltely less reflective. I`ll also add taper to the vrayfur.
  11. Studio/Institution: myself Genre: Residential Interior Software: 3dsmax 2010, vray Website: http://behance.net/ivailokovachev Description: first steps in vray. c&c appreciated
  12. Actually theres no carpet-thats a concrete floor. But theres something wrong with te tiling/scaling so I`ll play around with the UVW map
  13. its been a while still strudying lighting and stuff fullsize - http://img220.imageshack.us/img220/2294/livingart2.jpg
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