Since I don't see some of you in our client database, perhaps you are using the Brazil 0.4.53 public test version to form these opinions. This would be unwise since the pub test is not the Brazil 1.0 full-featured version and does not contain but a fraction of the features. Spreading this kind of misinformation about the commercial product based on the public test helps no one.
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A lot of people in this forum post opinions based on crack software. Please know that the hackers introduced bugs and performance problems that a legit version of Brazil does not have. That's the nature of crack software and it hurts everyone, especially hard-working, software craftsmen who spend years researching, designing, coding, debugging, modifying, adding, and refining their work--much the same sort of process as an artist, only to have it stolen and distributed instantly to every corner of the globe and criticized for bugs a non-hacked version doesn't have.
------ aside done... --------------------------
We have arch viz guys write us daily thanking us for the artist-friendly interface that frees one from the clunky constraints of other software packages. You can simply work (adjusting lights, cameras, etc) naturally, without the software UI getting in the way and they behave how you expect. You can undersample for extremely fast test renders to get where you need it and then have confidence when you render the final it will be predictable and look as you expect. It's so predictable that you can make 11th hour changes with picky clients and not have to relight or reset your whole scene.
And, yes, Brazil has tons of controls (much more controllability than other renderers) and SplutterFish offers several tutorials, docs, 1.0 web forum, live online staff support etc, to learn how to use them. Brazil is not a designed to be a one-click solution that produces generic results. You can control almost every aspect of your render if you want. But just because Brazil offers you the control that no other renderer does (and I say that confidence), you can get great results on day one with it's logical default settings. Brazil grows with the artist as far as s/he wants to learn its capabilities and push it to the highest levels of realism or desired style. And I don't think I've ever seen more beautful images than Brazil images.
Performance/Quality ratio. Brazil can be very fast if you just need everyday results. If you try to learn how to use it for this with a buggy crack then yes, you'll blindly crank up the settings too high or not know how to use the high performance Brazil materials, accelerators, etc, and then blame the software when in fact you don't know what you're doing.
Vray is a great renderer for your fast-turnover, bread and butter stills, and I think an architecture firm would do well to have both vray and brazil in their arsenel.
But they are NOT the same. When you need to produce complex animations, or the flexibility to achieve a particular style (watercolor for instance) or to push the quality level to photoreal where the clients need to see exactly what something is going to look like (as much as possible in CG anyway) then in my opinion, there's no choice but Brazil. It is simply a more sophisticated tool. With Brazil you don't need to hit that "it just won't get that final look I want no matter how much I tweak" wall.
By the way, to the original poster (and to other registered 1.0 brazilians), if you want to talk to other arch viz guys using Brazil 1.0, the 1.0 forum is a great place to start. If your Brazil is registered to your company, then let us know and we can set you up a separate login. As far as setting one up here, we'll leave that up to Jeff.
Sorry this sounds like an ad for Brazil. But when I see misinformation being spread by dubious Brazil users, then someone needs to set the record straight.
Connie Jacobs
SplutterFish, LLC
[ May 20, 2003, 07:02 PM: Message edited by: Connie Jacobs ]