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bleeding_me

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  1. Hello friends, I hope you can help me with someting. I have created a model in 3dsmax with real world measures (in cm). What I am doing is a button box for Pc SimRacing, and what I want to do now is render the image (my model) from 3dsmax with the correct measures so that I can print a template for cutting the wood. How can I do this ? How do I render with the real measures ? Thank you bleeding_me
  2. Good Morning friends, I have a simple scene with a ground, a sphere and a cube. I'm trying to render each object separately so that i can composite into after effects. I tried using the VrayObjectSelect element to achieve this. What i did was assign object id to each object. Then i went into render elements and created 3 VrayObjectSelect element, each one with a differente ID (1,2 and 3). But after the rendering, each channel has the correct object rendered but all the other objects appear black. The result i was trying to achieve was in each channel have the correct object rendered and all the others not seen (maybe transparent). Am i doing something wrong ? Regards, Bleeding_me
  3. thank you Corey..I'll test it when i'll get home...cause this is my hobby
  4. But if i don't user the V-Ray VFB, won't i loose the V-Ray Element pass ?
  5. Hello friends. I've been through the forum trying to find what i'm attempting to achieve, but i didn't find. So I'm writing this post . So, I have a simple animation basically is only one object falling. And what i would like to know is how do i render to TGA the RGB pass and an AO (Ambient Occlusion) pass so that i can composite later ? For a single frame, what I do (and most people do) is activate the VFB from V-Ray, and use the Elements and at the end save the files. But in a 100 frame, there must be a way of saving the files automatically right ? Thank you all. Ricardo Monteiro
  6. Studio/Institution: Personal Genre: Other Software: 3DSMAX, V-RAY, Photoshop Website: http://https://www.facebook.com/My3DSpace Description: Hello friends, here one of my latest "projects". Modelling my iphone e my wife's. I did it using poly modelling, used vray for render and in photoshop only applied the AO pass from max. What do you think ?
  7. thanx again fadi3d ...I always loved 3D, since the first time i got 3DStudio for MS-DOS I've checked the measures of the sofa and they seem ok, maybe it's some camera problem dunno ..
  8. I there heni30. I know Corona, we have it here (in Mexican restaurants, which i love). Ehehe if i would win the lottery, i would also wouldn't care about Vray Fadi3d, thanx for the complement . What do you mean about furniture scale? all the objects were done using the real measurements.
  9. Thank you heni30.. About the psychiatric..hummm the weather here in Portugal is not so good to go to the beach, is about 16ºC.. And what is the Cinco de Mayo there ?
  10. Hello guys. Here is my latest 3D Scene. This scene was created to see how a re-style of the living room (here at home) would come out. I'm not a professional in 3D, I create and use 3D Studio only for personal pleasure. Software used : 3DS Max 2009 & Vray Models: all models were created by yours trully and now, here are the images Of course that comments & Critiques are welcome. Thanx, Bleeding_me
  11. Hello guys. I hope you can help me with this problem of mine. I have an attick here at home that i want to put some shelves on, so i decided to take the measurements and do it in 3D to figure out the best configuration of shelves to the place. The attick has no windows or natural light on it. The only light it gets is a light bulb on the wall just on top of the door. I already have done a few interiors, but all have windows on them, never did one with no natural light coming from windows. I haven't started on applying materials, i only created the basic geometry of the room. I want to first create the lighting so that i can carry on with the material placing. Can you guys help me here how to achieve the best realistic scene ? Here is a printscreen (Top viewport) of what i have at the moment. I included the measures of the room and where the only light is supposed to be. thanx people and hope you can help me.
  12. Hello Brian, i was gonna try this "tutorial", but where is the spherical camera in vray ? because in the vray physical cams i only see Quadratic and Cubic distortion type. thanx bleeding_me
  13. Hello my friends. I'm from Portugal and a 3D enthusiast. I'm a SAP/ABAP consultant for 10 years and as an hobbie i love 3D, mainly 3D Studio Max. I've some works done in this software, that with time i'll be showing you .. Best regards, Bleeding_me
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