Well, Xfrog might be older, it comes from good old SGI machines. Keep in mind, Xfrog 3.5, the standalone application, has not been updated for a long time. The majority of users wanted to have an integrated solution and because of the there are the Xfrog plugins for Maya and Cinema4D. Those are the recent versions, not the old standalone Xfrog 3.5, which is actually still one of the most powerful modeling tools for plants.
Right, but there´s a Copy button, which copies and pastes, either single components or complete hierarchies. It is also possible to instance components or hierarchies by shift-leftclick-drag, if I remember correctly. Actually the user interface offers many little candies.
not 100% sure what you mean. You want to hide lower branching levels, but display only leaves and last branching level?
Or do you want to pick a certain branch and only display that one with its child objects? Thats indeed not possible. There are some approaches to help in that direction, but not exactly what you are looking for
It´s not beyond abstract, but as beginner hard to get the feeling for. But what you are asking for would limit the capabilities to much.
The point is, the "final" density comes from several different parameters. All important, all doing something specific and together they result in the overall density of your tree. I made some tutorials, probably they give some additional hints into that direction. You find them on my site http://wallis-eck.de/2013/category/artikel/tutorials/ (some textbased, some videos)
I can understand your point and I am sure it would be a good thing to have an additional, simple approach
similar to the point above. Density curve per se is simple to understand. But together with some other parameters it can be frustrating at first!
actually I didn´t have bigger problems to get Xfrog 3.5 objects into other applications. 3ds, obj and some other formats export the geometry, UV´s and texture paths. Keep in mind, 3ds is an old format only allowing 8 characters. I personaly prefer to use OBJ, but I don´t know how well max works with obj. And if you get halos, then something about the texture is bad. But thats nothing related to Xfrog3.5.
right ;-)
as I mentioned above, the standalone has not recieved updates for a long time. Recent version is Xfrog5.somewhat, both for Maya and Cinema4D.
The standalone is still a great tool, but I think it should be more clear, that there hasn´t been new features inside the standalone for a long while.