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NigelStutt

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  1. Ah I think I have it sorted - it seems you have to change exposure to +2.2 in PS not Gamma. This is a later rendered image of the above project with Exposure cahnged to +2.2 in PS and it looks right to me. But any commentsabout this would be apprecaited because Ive searched online and cant find anything about this last bit of using 2.2 gamma/linear workflow in Max.
  2. Here are two images the first is the render from 3dsmax2017 and the second is after putting it into photoshop and choosing exposure gamma correction of 2.2 - looks a bit washed out. Can anyone tell me does this 3dsmax output look roughly right for 2.2 gamma and how do I get this PS image looking more realistic - Ive rendered in max using mr photo exposure controlw ith exposure of 14.17, high/mid/shadows of 0.25/0.75/0.2 and sun/sky multipliers of x1 in daylight settings. I used to use x2 in the daylight sun and sky because I liked the contrast but dont know if thats better? Anyone give me some advice on getting this final image to look correct for a nice sunny day please? [ATTACH=CONFIG]56322[/ATTACH][ATTACH=CONFIG]56321[/ATTACH]
  3. This is very strange that when I have my right viewport selected and I then change to edit vertices mode all my edges disappear except for one or two. Yet when I selext the left viewport instead its all fine, as are all my other viewports? Anyone come across this before know what it is? I assumed it was a sort of degradation but none of those settings have any affect. Obviously I can work in my left viewport but cant understand how only one viewport could be glitched like this??
  4. http://www.verifiedviews.net/methodology-for-verified-views/ Its not much info you might have seen it already. Main thing to ensure for verified views in that the camera photos are fully recorded including location and lens and then these are used to position the 3d model cameras. The 3d model obviously needs to be created using a measured digital survey to get the ground levels and building height right. Once all the images are done the rendered image is located on the real photos using photoshop and guidelines/guidepoints from surrounding buildings/features. Then everything is recorded in an official document/report for sending on to the planning dept.
  5. If you send me your email I will send you some Autocad drawings - what type of building are you after. I've got lots.
  6. Its your job if you are asked to do it or agree to do it. Often when you are doing a visual the client and architect wont know and probably wont care exactly what furniture will be used in the final building its usually up to the artist to make it look realistic and interesting. That also applies to landscaping around buildings and even external finishes and colours. A lot of the time the illustration will be used to guide the architect and client what might be suitable for that building. But you need to ensure, by prior agreement, if you are doing any design that you either have free reign without objection or if they are going to want to change things several times that you have that time/cost covered somehow. This is where contracts come in.
  7. Yes that first book - I had already got some of the chapters out of it, from CG Architect I think, that I used - like preparing an architects CAD drawings, and making a site plan etc. I just didnt know they were from this book until later. Its basic stuff and you may already do it but its great advice. Its like the sort of advice that I know about with AutoCAD, that took me years of experience to learn. That kind of thing is invaluable for speeding things up. Even just stuff like how to create the walls of a classical building using a sweep profile is good to know.
  8. Best book I have ever read on archvis: http://bookshop.blackwell.co.uk/bookshop/product/9780240821078?gclid=CjwKCAiA1uHSBRBUEiwAkBCtzYTYKtMyob-NCVF-CR8SHUKTCfivyn6D7ddvvscdGevscBmYn_9ZtBoCBFMQAvD_BwE Its got great advice on workflow that you cant find anywhere else. But also: http://bookshop.blackwell.co.uk/bookshop/product/9780240812298?gclid=CjwKCAiA4vbSBRBNEiwAMorER5kWucTa8mK57N3NAWi9eh2uk3dQZ4SPfwsnTJGfo6Jt5r9skQNNYBoCPvwQAvD_BwE This is superb for getting some actual numbers to be used in setting up lighting and rendering for very effective renders. Lots of useful examples on how different settings affect the final image.
  9. Yes it is that. You are creating an image of the building before it has been built to show people, who cant read plans and elevations very well, how that building will look when its finished. Its definitely a very creative art in that the best images have something story-like about them. But tbh most of the work you get here in UK is illustrating houses as quickly and cheaply as possible, sometimes apartments, industrial units or offices. Very rare to get something like a museum or airport - they usually only go to the large firms! But if you find a niche you can do some nice stuff. One person here does images that look like watercolours for example and seems to be very successful. If you want to do this successfully maybe investigate the history of architectural illustration and see what you might like to do in terms of establishing a style. But just doing photorealistic illustrations is a bit run of the mill now - loads of people can do them. But not everyone has the artistic flair required to produce a form of 'art'. But like all arts, including architecture in many respects, the salary is low compared to other non-artistic jobs. Everyone wants to get into art or sport or music - no-one wants to get into accounting, IT or quantity surveying. This is why salaries in those other professions are so much higher. And why you really need to excel if you are to get into an artistic career. This, along with the learning curve, is why I said you are best exploring another career to supplement your income whilst you learn and establish yourself in archvis. For example I am an architect - I do certifications of buildings to supplement my archvis income and previously all me income came from being an architect. If I wasnt doing that I wouldnt be able to live. I see archvis as more of a hobby that may take off at some point and may not. That probably the best way to look at it unless you are extremely dedicated and very creative (or rich).
  10. Materials are very nice, but some people would definitely help the image. Also a lot of glare there dont know whether its post production or not but perhaps try to lower the contrast a bit. But yeah some people doing interesting things would make these images special - at the piano and walking through the lobby etc - try to tell a story in your images if you can. But overall nothing wrong in your ability, whether you can make a decent living out of archvis is another matter, can you do it on the side whilst working at something else?
  11. If you dont know what it is why do you want it to be your career? You really need to investigate your career choices properly not just ask on a forum, because you wont get many decent answers on a forum. I wouldnt even think about archvis unless you are extremely dedicated, artistic, and creative because anyone remotely artistic is heading this way these days and the market is saturated with very cheap artists. Be a scientist or a lawyer or something sensible instead if you want a reasonable standard of living. By all means do this as a hobby and perhaps you may get some money at it but it isnt really a very sensible option to support yourself with full time.
  12. 1. I used Lynda.com: https://www.lynda.com/?utm_medium=direct&utm_source=linda.com&utm_campaign=url-redirect they are really good for learning software and post productions but also of course studying tutorials etc and get a good book the best one I have found is: http://bookshop.blackwell.co.uk/bookshop/product/9780240821078?gclid=CjwKCAiA1uHSBRBUEiwAkBCtzYTYKtMyob-NCVF-CR8SHUKTCfivyn6D7ddvvscdGevscBmYn_9ZtBoCBFMQAvD_BwE. 2. Best getting a website of your own, and Facebook/LinkedIn page etc 3. You don't need an architectural degree. Freelance is very difficult even with lots of skill but offices are also long hours and little pay. If I was wanting to get into the field I would be aiming for film animation or gaming work these days as archviz is a shrinking market full of very cheap artists you cant compete with unless you are extremley dedicated and very very good. If you are getting into archviz you will probably need to do it on the side as well as a normal job for many years before you even think of going freelance. Of course architect is a good career to try for but long training and expensive for the job you get at the end. Possibly learn Revit and become an architectural technologist first that would get you employed? 4. Sketchup is more for architects because its simple, archvis is practically all done on Max now but you can learn the basics on Blender which is free. At the end of the day its the quality of the image that countsnot how you did it unless you want to work in an archvis office in which case Max is the only way to go. Another thought - you could specialise in 3d character animation, lighting, or environments, etc and get into gaming or film that way - plenty of need for good artists in those fields I believe.
  13. Honestly it would be very difficult to get any sort of job with no practical experience in an architectural office for at least a year. If you started right at the bottom as a junior you might get a job for £15k possibly as firms are desperate for Revit people, but like I say they expect practical experience and if you had say a couple of years working in a BIM level 2/3 architectural office using Revit you might be able to get between £30-40k+ depending on where you worked, possibly even £50k in London.
  14. This is one thing I have wondered for a while as Ive thought a lot about going self employed in archvis after having worked as an architect in the UK for many years and not received much in the way of financial security from that employment. I dont want to do architecture as a self employed career really because I don't have the dedication to do it that much, but archvis is something that I find very interesting and I think I could make a good go of it. But how does it pay generally? Is there anyone out there in the UK who is self employed and can advise on how they are finding it? Ive heard you need to be very fast and knock out the projects is that true? Because I cant say I am massively fast at it yet. Do you need to do it every hour of your day and night to make a living? Is there plenty of work around or is it getting difficult because of Brexit? Just really looking for some honest truths about how its like to work in archvis and can you make a decent career out of it (ie £35k per annum +) and what does it take to be successful in the career as a self employed archvis artist in the north of England. Any advice gratefully received.
  15. Lynda do an online video course https://www.lynda.com/
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