Jump to content

Fouinard

Members
  • Posts

    11
  • Joined

Personal Information

  • Country
    France

Fouinard's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. Nice ikea blanket, I got this one Maybe you could auto smooth your bed frame. Nice pic !
  2. You can try to reduce gi bounce multiplier a little and see what it does
  3. Nice work First I think you miss some illumination, I think regarding the size of the windows and your scene should be more bright. Try adjusting your gamma to 1.8 or 2.2 maybe. Your floor texture seems to be of poor quality, you have too much bump, it should be more subtil, but it's hard to achieve with low resolution textures. There's strange black line over the door on the back. Nice staircase and modelling anyway Now you need to add all the little details that'll make it real
  4. Do you still have the green tint on the pic you showed ? On the lower left ? on the bottom of the wall ? you can try to lower a little the values of the 1st or 2nd GI bounce. Or you can use vray render elements, vrayglobalillumination or vrayrawglobalillumination, never used them but I think you can substract the annoying GI with that. Your floor seems a bit down scaled to me or it is the real size ?
  5. Ok about the furnitures on the other room ! I like the view through the door on the right, I don't think you should hide that. I have no problem with scale and perspective, that's not obvious to me. I just wrote about that because I noticed the vertical on the left was tilted, nothing more.
  6. Hi, IMO you have too much occlusion on those spots if you're adding the ao pass in post, maybe you could soften these parts a little. Also we can see straight through the rooms on the right, maybe you should add something to break that. Like a chair, corner of a coffee table... Also your camera target isn't at the same height as the camera so the vertical perspectives are a little distorded, you can click on "guess vertical" in the cam settings. It's not adding more realism but just an option. We're using it a lot on outside views, don't know if it's used in inside views ?? Maybe someone could enlight me about that ? Great rendering anyway ! edit : I just saw this, it's a good thing you lowered the light on the far right, it's preventing the eye to escape from the principal subject...
  7. I find them pretty cool anyway ! btw, did you use the vray zdepth ? or just added blur manually in photoshop ? edit: I'm not really familiar with onyx... onyx garden is containing onyx conifers, broadleaf etc. or it's something else ?
  8. Nice ! You made the trees or used the ones given with Onyx ?
  9. wow last image is awesome ! you grass / trees are really realistics ! yeah same question as above !
  10. I think the composition miss something on the left of the picture, maybe one more tree to fill the gap. Maybe there's too much reflection on the terrace on the right. And the colors are a bit too flat.
  11. Cool images !!! I've seen it on archdaily, it's a great design I got some critiques through, I think there's too much dof on the inside view. And you seem to miss skylight on your external views (shadows really really dark and not blueish). Otherwise textures, grass/trees, modeling are great I like your last picture a lot ! Congrats
×
×
  • Create New...