Tommy thank you for your reply. I apologize for the late response I have been out of town for the holiday, but I appreciate you taking the time to respond.
As for the GI, I am not using any precalc-ed GI. As for check for missing maps, I had checked it and there are no missing maps. All textures are loaded from a mapped drive on the main server which holds all of our texture maps. As for the texture maps, they are rendering within the buckets assigned to the DR servers, the problem is they are rendering all washed out. The only buckets which render correctly are the buckets assigned to my local machine. My supervisor thinks there may be an issue with the client and the server not talking to each other correctly (in simplistic terms). I understand this can be a complicated issue to work through when it comes down to network problems. From your experience is there any type of specific permissions I may need to set? All machines are running Windows 7. If you can shed some light on what may be causing this problem I can try to look into what types of permissions need to be configured in order for this to work as it should. Once again I greatly appreciate your response.