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evilios

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    Poland

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  1. My longest time spent on waiting was 36 h ! Eestimated time at the begining of the rendering was about 5 h, but then it started to grow continuously. That was the absolute max time I'm willing to spend
  2. nice image overall ! the only thing bothering me is the fire and the wood texture bump. good architecture !
  3. Nice colors and that soft mood ! What I dont like is the grass though... Try making a more smooth transition between the higher and lower grass. good job !
  4. Glad you like the idea, can't wait to se the result. I'm also interested in fog lately, so if you could share your settings it would be great
  5. Very nice Antoine ! I like the second image with colour correction. I would like to see the scene with a little more diffuse glow from the lights and also with a dense fog covering the ground and light passing through it. Thumbs up !
  6. Great job. impressive texturing & lighting & detail ! IMHO only the grass in the front looks a bit unnatural. keep up !
  7. I agree the update looks much better than the first post. Now there is really not much too add to the image, maybe a little DOF. Good job !
  8. I like the scene but IMHO the image is too bright aspecially on the left side where there is no light source. It could also use a bit of desaturation and noise reduction on the floor. Other than that nice image !
  9. I like it. nice texturing and lighting. Keep up!
  10. Great ! It looks much better now, but I would darken the second plan a bit, now its to bright also get rid of that white border on the roof... well done improvements keep up !
  11. Nice, clean render with a great mood. good texturing & ligting. I would add some glow from the light coming through the windows to soften the image a bit. Now it seems too sharp. The "ghost" man is unnecessary IMHO. good job ! pozdrawiam
  12. I like the design, but the image needs some improvements. It is a bit too dark and the tree tops look really bad. Try the KillWhite plugin for PS to get rid of the white color. what type of lighting did you use in this scene, HDR map ? Cheers !
  13. nice texturing and lighting. I'm curious about the cantilever. If its made of pure concrete it could not exist... keep up !
  14. nice images. The brick texture is very monotonous though. I would consider changing its saturation in some places. cheers !
  15. I like the idea. overall good image !
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