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gg31hh

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    New Zealand

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  1. Thx for loving the image. Yea I am currently in NZ now so I do use a lot of local landscape as references. As for the ground - I tried to show as much of 'abandonment' as I tried to reinforce the concept of "get -away"
  2. Yea I totally agree to what you are saying. Since I uploaded this and show it to my friends : I got a lot of feed back from non-architect peoples. The worst one is: "Apocalypse! when zombie rule the city and people are asked to find a safe house" ; 2nd : "Vampire Lair from twilight movie" 3rd : "Hunted house" But same as you I like the feeling of get-away and... beside~! its a villa - you don't live in there 24/ 7 /12 months.. It should be more HUMAN - NATURE interaction than living in a city
  3. Thank you AubreyM for welcoming me to cgarchitect forum. Also I also posted my latest work in the gallery : http://forums.cgarchitect.com/68906-villa-remoto.html#post345343
  4. THX. Some of the trees are from my friend, So some of the credit should go to my friend too ^^.... But Cheers
  5. Thank you. Sure this villa is for rent if it ever get built........
  6. My God... This image is soo moving~!! I almost cry when i saw this
  7. Thx for the reply, The Trees & Bushes r from my past project, just Editable Poly model
  8. Studio/Institution: Freelance Designer / Visulization Genre: Residential Exterior Software: 3dsmax, Photoshop Description: - DESIGN BACKGROUND I have conceptualize an architecture villa design, away from urban environment and into wilderness. This architecture design emphasis the concept of word "integration" and "remoteness". It is not about finished new villa, but rather how the villa can integrate to its surrounding in time. as you can see, concrete stained started to create new meaning to the villa; and yet those ivy started to grow with the building. While at the ground floor, I purposely free up from any enclose walls - giving opportunity for user to interact with its surrounding nature, and yet in given sense of separation. Another reason is, by freeing the ground floor, I also created opportunity to clear the line of sight as you approach the building, prioritising the building as secondary element to its surrounding. As you approach the building, concrete wall panels and enclose timber slab become a strong feature - reinforcing 'remoteness' or 'get-away'. This front façade is a complete contrast to the back of the villa (not shown in the render). ---- Completely designed, modelled and rendered in 3 days period. Final Render 1500px x 1500px: 30min Render Vray 3dsMax Photoshop *Note. All Object and Texture use in this scene (except for human) are fully modeled, Photoshop tiled and rendered **Note. Photoshop only to tweak the colour to best fit the scene, Human figure to give sense of scale and Sun ray (right side of canvas) the process of this project
  9. Hi, My name is Gia. I am a graduate Architect student in 2011 and currently a freelancer. I love doing 3d modelling and rendering. Please advice me in anyway you can and help me improve. Thank you
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