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staigerman

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  1. Hello, If you're designing Swiss chalets and structures like freeway bridges that will look better with an Alpine mountain range in the background, you might be interested in these tutorials called River Canyon, using PD Howler 9.5: http://thebest3d.com/slideshow9.5/myrivercanyon-1.1a.jpg what started it all - the original River Canyon tutorial by Dan Ritchie Deep dive tutorial series: part 1 - elevation maps part 2 - exporting terrain resources part 3 - coloring parts of the terrain part 4 - adding a snow storm part 5 - erosion and sediments Adding a fancy title Adding a different sky And if you're building the lost city of Atlantis: taking it under water Many techniques seen here can also be used in Photoshop and other tools that support the use of images as 3D elevation maps. Sure, some will have extra features, such as help with erosion and sediments to make it look for interesting, but in the end, they're tools and techniques. Learn them and then add your special secret ingredient: your imagination and creativity. Hope this helps. -Philip
  2. Hey there, I was wondering if anyone here is using Dogwaffle for compositing, especially when creating backgrounds of fantasy mountains and want to add them behind your 3D buildings and cityscapes. Would love to see some samples.
  3. This may also work for you: http://www.gardenhose.com Pretty nice collection of various trees and foliage.
  4. Yes indeed, I think they had samples of Imagecels images on Eovia's Carrara, Imagecels and also Dosch Design has collections like these that work. If you're curious about making your own using Project Dogwaffle, here's a quick tutorial to discuss some tools that are useful in the context of making grass and shrubbery textures for use in 3D animations and renderings. Uses Optipustics, Alpha, threshold filter... http://www.thebest3d.com/dogwaffle/tuts/alphabush
  5. You can easily make your own with project Dogwaffle, even with the free version 1.2 Here are some presets which came with a recent patch for version 2: http://www.thebest3d.com/dogwaffle/whatsnew/2_1/Optipustics.jpg Here's more info about the fractal particle feature of Project Dogwaffle: http://www.thebest3d.com/dogwaffle/whatsnew/1_6/optipustics/index.html and an example of a painting done in Dogwaffle, with all bushes , trees and grass done easily in just a few minutes using optipustics: http://www.thebest3d.com/dogwaffle/wallpaper/wallpaperpustics.jpg There is a fully-functional free version 1.2 here: http://www.thebest3d.com/dogwaffle/free However, the 'shading' feature in Optipustics is only in the commercial version. The shading adds some realism and appearnce of lightning from above by darkening the particles which are heading down. You could use Dogwaffle to make your own grass and bushes, and save the image as a BMP file or other formats. There are examples of presets too, here in the freebies section: http://www.thebest3d.com/dogwaffle/freebies/optipustics/index.html Once you have saved your image (with transparency from Alpha channel, saved in Targa .tga file for instance), you should be able to use it in a 3D program. There are some tutorials showing how to in http://www.thebest3d.com/dogwaffle/tuts I hope this helps. -Philip
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