Hi
Select all objects and run this script. It will create a MaterialModifier on top of the stack with a random id between 1 and 20.
for i in selection do(
matMod= Materialmodifier()
matMod.materialID = random 1 20
addModifier i matMod
)
Hi
I just tested it myself. Works perfectly.
Are you sure you´ve got the right control direction? You shouldn´t be able to rotate gear2 after you wired it to gear1 (except you choose a two-way connection).
Here is my simple scene with 3 cubes wired together.
wireTest.zip
If you want to rotate the engine in space you could link everything to a dummy object and then rotate and move this object.
Hey Oanav,
This Picture is amazing. Great Lighting, Materials and Contrast.
The only part that needs some improvement is the left upper corner. The shadow looks a little bit weird.
Keep up the good work.