If can afford the Ultimate version of Building Suite you can assemble the roads/intersections/existing structures etc in Infraworks, and new buildings/structures in Revit/Inventor, then render/animate in Max.
Inventor got some new features in 2015, that are great for free form curved shapes, and the 2D sketching is less rigid.
This also gives you many export/exchange formats if needed, and if you need to document details later the tools are there, and data in the models.
I made a series of conceptual buildings once, but was never supposed to do any details or coordinated CD´s, but then suddenly I was asked.
Since not curvy I had done everything in Revit, so I managed to finish them all on time with some goodwill from clients.
Later part of the video takes a look at the freeform tools, but first part is useful too, since sketching with constraints can be stressful to put it mildly:)