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Atanas Bakardzhiev

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    Bulgaria

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  1. After a lot of delays and a couple of years since the last update, the new version of ATree3D v3.00pb1 is ready and available for download on Aviz Studio website. We've improved a lot of the old functions and add more options and features.
  2. Version available for download is free(standard) version. In Pro version you can use additional options and tools that are not available in standard version. If you have 2.x Pro version and want to update to the latest v2.50 Pro, install the free version from the site over your Pro copy. This is a short video for all new features of v2.50:
  3. ATiles script was updated to version 2.50. What's new: - New Presets system; - 100 new presets in 10 categories; - Region and Volume optimization; - Random Material optimizations; - Transforms and material variations on sub-object level; - Other small bug fixes and optimizations.
  4. Hi everyone, these are five new quick tip videos for ATiles script: - Quick Wooden Facade - Quick Stone Veneer - Quick Stone Walkway - Quick Wooden Porch - Quick Roof Construction
  5. New version 1.20 of the script: Option to set UV map tile for branches and trunks. (Thanks to YANN for original idea) Option to set volume for the tree branches.
  6. There are two major problems when working with colors in 3ds Max: 1. Color profile - For example 100% red color(RGB: 255 0 0) from the Internet (in sRGB color space) on wide gamut monitor is a lot more saturated than it should be. 2. Color gamma - For example if you want to work in linear space (Linear Work-flow) then mid gray color(RGB: 128 128 128) with gamma 2.2 should be translated to 3ds Max as (RGB: 55 55 55). It's not so difficult to deal with these problems if you know what you are doing and start your scene from scratch. There are many great source of information and tutorials (including this forum), that you can find and learn how to do it step by step. The problem comes when you want to add or edit some old scene to your current project. You have to manualy convert every color and every material to match your current settings and this can be very time consuming. This is our solution for color management and gamma correction for objects and scenes in 3ds Max: http://www.avizstudio.com/tools/acolormanager/ Try it and let us know what you thing and what can be improved?
  7. Quick launch: Download and unzip in a folder From 3ds Max menu select: MaxScript> Run Script ...>Run_ATree3D.mse Video - how to install the script:
  8. Using proxies and other 3ds max objects as leaves is in my TODO list, but in current version it's not possible. I never tough about groups of object as leaves ... It's possible but I'm not sure haw difficult Group of plane for viewport and a proxy for render is interesting approach and should be very fast.
  9. Hi everyone, new version 1.12 of ATree3D script is available here. New in this version: - Fix open and save trees (*.at3d files) in 3ds Max 2013. - Fix pick new mesh function for leaves. To upload your trees to 3dtreexchange.net select Contribute from main menu of the website and follow the instructions.
  10. Yes I forgot to mention . Short video for new features in v1.1 is available on YouTube:
  11. New version 1.1 of the script is available for download. New features: Change the orientation of branches and leaves relative to parent or world. Multiply branches and leaves count. All leaves and branches now can be generated in spiral shape. Leaves support more than one UVW map channels. Paint with mouse the shape of trunks and branches.
  12. I want to show some examples of our recent project for interactive architectural presentation for the web, using Flash Player 11: Interior - 2MB House (in and out) - 6MB There are no texture or special materials. I think that for those kind of presentation download speed and the speed when running on older computers is important. Comments & critics are welcome!
  13. Excellent render, if there wasn't high res image you can not tell if it's high or low poly tree You can download and share trees for ATree3D here: http://3dtreexchange.net/
  14. Nice project! Thanks for sharing your thoughts and experience with real-time engines. The material for the water and reflections of the piano looks very good. Big file to download, I suggest lights maps are baked in ?
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