Hello guys and gals,
i'm kinda stuck with my render progress and need help. The depths of the internet hold no answer.
Here's the Problem:
Doing an arch viz interior scene in 3Ds Max Design 2014 and Vray 3.0. Scattered some plants with Forest Pack 4.3.6, some reflective surfaces. Fairly simple scene.
Set up everything, hit render, slept for 8 hours only to find that the process had been stuck at the end of pass 3 (final pass before rendering) for 4 hours at least with only one bucket showing and firmly staying in one place. Totally p***ed I tested the problematic spot using region render and voila ... worked, no problem there. With confidence back, I used region render on a larger area only to find that the render got stuck once again. This time in a different place. If VRay would just continue rendering
the rest of the picture, ignoring the problematic spot, it would be ok, but it doesn't. The final rendering pass won't start with the one bucket being stuck.
I found that this mostly occurs with reflective surfaces or scattered forest pack objects, but otherwise feels totally random ... in areas that are no more reflective or polygon-rich than any other part of the scene.
The only way to get around this, is to use small chunks of region renders step by step until the "puzzle" is complete. That means returning to the PC every 15 minutes or so. WIN!
It's driving me mad. Deadline is fast approaching and there seems to be no remedy. I made dozens of exterior renderings and a few interiors without this problems.
Please help