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knight_mc2

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  1. so what can i do to match the scale of my model to environment? scale my model?
  2. hi i want to render an animation in vray with spherical environment as background. when i render my model is too small vs my spherical environment. i want to know is there any way to resize my environment? when i scale my model polygons looking ugly triangles. thanks for your consideration !
  3. thank u Bulent Halibram i`m using 64 bit version of windows. i can`t understand what is paging file. is it virtual memory? can u explain what can i render to memory over 6000 pixels. or is there any way to save my elements without rander to memory?
  4. thank u Dimitris Tolios definitely i use 3ds max 64 bit. but i can`t render to frame buffer over 6000 pixels. is it for ram shortage? can improve this?
  5. thank u numerobis mainly i use 3ds max. for very little projects i use SU. that`s not my problem. i wanna to save my render elements in 3ds max.
  6. Hi My job is high-res rendering with vray and 3dsmax. for example 10000*6000 pixel rendering for billboards and large posters. I have some problem with saving render elements during this kind of rendering over 6000 pixels. I can`t use full preview in vray frame buffer and i must save just RGB pass in EXR format as Raw output. But i don`t have other elements for post-production in Photoshop. for rendering images higher than 6000 pixels my machine take too long time for "Preparing Direct Light Manager" My system config is : CPU : 3770 intel Mainboard : z77 Giga Ram : 2*4= 8 GB bus 1600 VGA: nvidia 560 GTX HDD: 1 TB (Normal / Not SSD) And my questions are: 1) what can i do for lowering "preparing direct light manager" step in rendering process and have higher resolution renders with full preview for Render Elements. 2) Can i have render elements without full preview frame buffer? I want them for post_production in Photoshop CS6 3) Can this upgrade for hardware (SSD or RAM) help vray for Sketchup for higher resolution rendering with elements / Passes? sketchup crash during rendering process is more than 3ds max. is it for 32-bit version for SU? Can Vray 64-bit solve this problem? Thank u for time and consideration !
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