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blacksavage

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    Lebanon

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  1. I used round corners on most materials here but as you can see it can't make up for the randomness of real geometry with some proper work done on it. There is no glow shader either. I used PS to add the glow
  2. given time ivies can grow over anything, which is my aim in making such an ill maintained and neglected building. Thank you for the reply though
  3. you are right the geometry needs some proper ravaging in some places to show age but I refrained from doing this due to time constraints. as for softer shadows I used mental ray for those but the effect itself is also possible with the MR sun. Thanks for your reply
  4. I hope this thread is still alive. Heard that IP cannot pass through A&D glass materials. This is a serious limitation that would negate any speed and/or quality advantages. Hope they fix it in the next release
  5. more images from the same project, hope you guys like them. any suggestions are more than welcome as I want to improve on my work
  6. Thank you. This is kind of restricted shot you are right. I chose it for artistic purposes only. The trees are simply free models from seek.autodesk.com. I grabbed all the textures from google image searches. No fancy stuff or specialized collections. Thanks for your commetn though. I will post more soon
  7. Studio/Institution: 3DIRECT Genre: Residential Exterior Software: autodesk 3DS Max 2012, Mental Ray, Photoshop Description: This is an image from my latest project. I need critics on it. Thanks:D
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