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lukaklemenc1

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  1. Floorgenerator works on vertical surfaces also since ver. 2.0 I think.
  2. First of all, you should correct both splines... the small segments on left and right ends are not correctly modelled. If you move one vertex, you will see what I mean. Than attach both splines together, use cross section modifier, and then use surface modifier (threshold should be below 20). I then used edit poly modifier to correct geometry at ends where those small segments were... simply delete polygons an bridge edges. As far as mapping this thing goes, I would use spline mapping method, probably best to use one of the middle edge loops for that. Hope it helps
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