Jump to content

tristan_bethe

Members
  • Posts

    12
  • Joined

Personal Information

  • Country
    Netherlands

tristan_bethe's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. fyi Get an extra 15% discount when using SUMMER2017 at checkout.
  2. Hi Phil and Juraj, After reading your and many others similar remarks I am currently trying to focus a bit more on normal poses. Can't promise to not do a weird one like this one once in a while: Because they are just too much fun to do On customizing: what Juraj said is true. Due to the masks I make for assigning different shaders to the model it also is very easy to adjust colors of the clothing like so: By all means: download the free model and please let me know what works or what not works. My biggest fear is that we are doing something fundamentally wrong and everybody is too polity to mention it.
  3. We do have a subscription plan where you get all the models we make going forward with input on the next models we are going to scan and make. The price per model then comes down to €37 per model and you can help us trough the first year. Just send an email to human@humanalloy.com for more info. Thanks for the input. Good to see what works and what not with these models and pricing.
  4. To all, Thanks so much for all the feedback, really appreciate it and keep it coming. Curious about the white balance issue @Francisco. About the poses: Thanks for pointing that out. We have heaps of normal poses but I guess when picking them to work on each week I guess we get a bit tempted by the cool looking and challanging ones There are indeed different companies with different uses so we need to have a good mix. And the more they are sold the faster we can crank them out. We are really in startup mode now with just 2 people working on them (me included) Love to get more talent on board to help. We do have bulk prices. Just drop us a line: human@humanalloy.com And again, download the free model and let me know what to change or add. Also maybe let us know in the poll which 3d packages and render engines we should do next: https://humanalloy.com/2016/07/13/which-3d-application-and-render-engine-do-you-use/
  5. Created with one of the biggest 3D scanners in Europe we create eye catching 3d people for architectural visualization with realistic hair. Humanalloy.com Be sure to check out our Facebook Page as well
  6. Hi, I just launched a new site called humanalloy.com. At HumanAlloy.com you will find a collection of human beings ready for use in your CG animation and illustration projects. Instead of using artists to build 3D-people from the ground up, our models are scanned from real life human beings and made piece by piece to form a perfect human-mesh alloy. I hope you find them useful!
  7. may i shamelessly recomend our website: Image * After ?
  8. Hi, A tutorial describing how to make a brickwall texture from start to finish. Tutorial Perhaps also visit imageafter.com for free hi res images and textures? Tristan Bethe
  9. Hi, A tutorial describing how you can make a model by starting from a texture. Tutorial Perhaps also visit imageafter.com for free hi res images and textures? Tristan Bethe
  10. That are some nice hedges Sindala! And i have to try ihabkal's way as well. Thanks for the tips!
  11. I already bought that one but the hedges look a bit fuzzy and not so photo real. It did't even reach the client because photos of normal hedges where edited over them in photoshop afterwards. After an extensive searche on the internet, good 3d hedges are hard to come by...
  12. When doing exterior visuals somehow i can't get around without using hedges to mark the edges of gardens etc. However i never found a good hedge that i can use from all views (also aerials) without redoing them in photoshop afterwards. Can anyone point me to a resource or a nice trick for making hedges? Thanks
×
×
  • Create New...