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jakubch

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  1. @Jon Berntsen Exactly. If client is eager to look for a visualisation office in any country in the world, then struggle with communication to save money - they will most likely find someone cheaper. Maybe they will fail to get high quality stuff in the end - I don't have the experience to tell
  2. So, I was talking to some people also outside this forums and they usually charge additionally for different sceneries. Winter, however, is quite interesting thing - lot of people treat it as a simple thing, that can even make their work faster then grass and "living" trees etc. The other people, however, will charge like 30-50% more for winter scenery. I didn't figure out, what are the differences in their workflows, that causes such a big differences. None of them have much experience with winter though. @Mark Galbraith: yea, definitely there are good clients, who state their needs clearly and who understand whats important in the image, and what makes no difference, and its definitely makes working with them much easier and more profitable
  3. Hello I would like to ask some more experienced freelancers/offices(?) - do you make your price scenery-dependant? Specifically - would you charge more for an architectural rendering in winter or in the city, then for a rendering in summer forest etc (the same building)? I am asking because I talked to someone recently, who is charging 2x price for a rendering in winter, which surprised me since snowy renderings are often easier to do then summer ones! Any thoughts on this topic? Would appreciate some info from other ppl
  4. Have you tried to remove new objects and render to isolate the issue?
  5. Hello, I am creating a Workstation for a small architectural office. We have a workstation based on i7, which is enough to work on, but renderings and previewing both take long and waste our grapic working hours. I build some specs and are looking for some opinions form people who have more experience then me in such topic. We have formed such builds: 2x Intel Xeon8C, E5-2620V3, 2.4Ghz, 15MCache, 8.00 GT/sec 6 Core OR Xeon 6C 2x Coller Master HYPER 212 SE ASUS Serwer Z10P LGA 2011-3 Kingston 4x8GB 2133MHz DDR4 CL15 DIMM SR Samsung SSD 850 EVO 250GB SATA III FRACTAL DESIGN / Corsair Chieftec A80 550W 80+ Gold +Win8PRO OR 1x Intel Core i7 Extreme 8 Core 1x Coller Master HYPER 212 SE ASUS X99 LGA 2011-3 and everything else the same. What're ya thinking?
  6. Hello, my first post ere (although I was silently observing this forums for a while - creepy, I know) I am currently working on new Render Node spec for a small office I am working for. We currently own 3 years old i7 workstation (will post exact spec tomorrow morning, when I'm in the office) which renders a final frame in 3ds + Vray ~4-6 hours. As for modelling and postproduction, this spec is enough most of the time. It's slightly too slow for previewing, which tends to be very time consuming. We mainly work on architectural visualisation we make for ourselves. Since the workstation is enough to work with, but not enough to render, we are considering expanding the set with a new render node. My first shot was creating something similliar to Boxx Render PRO1. Something like this: Single Xeon E51650v3 3.5 GHz, 15 MB cache (6core) 16GB DDR4-2133 SODIMM ECC no graphic card/integrated 240GB SSD SATA Gigabit Ethernet set up on our own though - I don't really believe in BOXX service working well in Poland, and price can go down something around 50% down BOXX vs. similliar custom build. Our budget varies, we aim in possible rendering a single final frame in under one hour time (preferably 15 mins ). Atm we are aiming at something between 2000$-3000$ but we can invest more if we can expect surge in working conditions for our graphic dude I hope this illustrates a situation. Now - I am no computer guru, we are about to consult with local service. But I would like to get some feedback from people who actually work in architecture and have some experience with hardware. 1./ Main issue I am having is - is it worth it to invest in Render node and leave Workstation significantly slower then Node or should we rather change old unit into Node and buy a new workstation (then we will upgrade the node eventually, when we think its worth it)? My logic is - if WS is enough for our workflow in every aspect except rendering, then its worth it to buy a node and save money (GPU, HDDs, optical drives, power(?) etc. ) and delegate all rendering tasks from WS to it (including bigger previews). 2./ It is important to us that this solution is scalable. Meaning, I would like to be able to replace processors, add GPU, eventually add more nodes of similliar type to the whole system later (in what case is it justified to set up a rack server instead of standalone units?) 3./ What local network solution would you recommend? Do we actually need separate LAN/disk space just for this purpose? What bandwidth can jobs of this scale require to work seamlessly? We currently run a Windows Server on 2 mirrored RAIDs. Local network is built on LAN: WAN --- router --- switch --- clients (including server). This seves not only for 3ds but also for other CAD applications we're working with etc. 4. / Is it worth investing in Dual Core MoBo in price range 2000-3000$? Any contribution will be welcome, hope I don't ask for too much information The idea is just forming its shape and I am really not sure, were it is going to lead us
  7. Hello all, my first post here (although I was silently observing this forums for a while - creepy, I know) I am currently working on new Render Node spec for a small office I am working for. We currently own 3 years old i7 workstation (will post exact spec tomorrow morning, when I'm in the office) which renders a final frame in 3ds + Vray ~4-6 hours. As for modelling and postproduction, this spec is enough most of the time. It's slightly too slow for previewing, which tends to be very time consuming. We mainly work on architectural visualisation we make for ourselves. Since the workstation is enough to work with, but not enough to render, we are considering expanding the set with a new render node. My first shot was creating something similliar to Boxx Render PRO1. Something like this: Single Xeon E51650v3 3.5 GHz, 15 MB cache (6core) 16GB DDR4-2133 SODIMM ECC no graphic card/integrated 240GB SSD SATA Gigabit Ethernet set up on our own though - I don't really believe in BOXX service working well in Poland, and price can go down something around 50% down BOXX vs. similliar custom build. Our budget varies, we aim possibly in rendering a single final frame in under one hour time (preferably 15 mins ). Atm we are aiming at something between 2000$-3000$ but we can invest more if we can expect surge in working conditions for our graphic dude I hope this illustrates a situation. Now - I am no computer guru, we are about to consult with local service. But I would like to get some feedback from people who actually work in architecture and have some experience with hardware. So here are my current concerns: 1./ Main issue I am having is - is it worth it to invest in Render node and leave Workstation significantly slower then Node or should we rather change old unit into Node and buy a new workstation (then we will upgrade the node eventually, when we think its worth it)? My logic is - if WS is enough for our workflow in every aspect except rendering, then its worth it to buy a node and save money (GPU, HDDs, optical drives, power(?) etc. ) and delegate all rendering tasks from WS to it (including bigger previews). 2./ It is important to us that this solution is scalable. Meaning, I would like to be able to replace processors, add GPU, eventually add more nodes of similliar type to the whole system later (in what case is it justified to set up a rack server instead of standalone units?) 3./ What local network solution would you recommend? Do we actually need separate LAN/disk space just for this purpose? What bandwidth can jobs of this scale require to work seamlessly? We currently run a Windows Server on 2 mirrored RAIDs. Local network is built on LAN: WAN --- router --- switch --- clients (including server). This seves not only for 3ds but also for other CAD applications we're working with etc. 4. / Is it worth investing in Dual Core MoBo in price range 2000-3000$? Any contribution will be welcome, hope I don't ask for too much information The idea is just forming its shape and I am really not sure, were it is going to lead us Regards, jakub
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