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Krisztian Gulyas

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  1. https://3d-kstudio.com/product/project-manager/ This is what we use and would recommend to anyone, although you have to pay for it.
  2. We would like to test a new thing at our office, and would like to give the task of tiling textures to someone who never did it before, barely did any 3d work so far. We scan our materials, so the textures are all looking good, but we need to do the tiling and we would like to see how hard it is for someone who never had a task like that before. Do you know any good video/tutorial that we could use for that purpose, a tutorial for beginners. As mentioned we scan the materials, so no need to remove gradient or noise from the texture, to get rid of reflections, only getting rid of the seams (although a video with an explanation of not only getting rid of the seams are good as well). We only know old tutorials from 5-10 years ago, and would like to use some newer ones. I am going through youtube and google, but it would help if someone could point to a video and says "that's good, try that", if you have any video you liked or remember that are good, please share it in the comments below. What videos/tutorials you know of that you would recommend? Thanks!
  3. Just a friendly reminder to keep using the standard fonts, someone might not take this seriously enough to answer. First you dont need a quadro and you dont need a gtx 1080, you can easily get away with a 1060 6GB (or even lower if you dont use gpu and gpu ram intensive softwares), so dont throw too much money on that. What you need is as much cpu power as you can get for rendering, and the higher the clock speed, the better for modeling and single threaded tasks. For ram, you need at least 32gb, 64 if you are using Forest or any other ram intensive softwares. About 256gb (at least) for the softwares you use regularly and for windows. 2-4 TB additional storage. You maybe noticed, i havent really said anything about which to choose, I think you should compare the prices based on what i just said, and decide for yourself based on what you need.
  4. is it worth it? Currently we have so much work that barely can keep up, and our salesman only works half time (yes, we are a company of about 10 people, but if you are doing it alone, you'll have enough work and if you dont undercut yourself, you will have enough -and more- money as well). How long does it take? It depends, but as James said, if you are doing good work, you will get the right contacts. First it is hard, I would say (alert!! generalization coming) about a year from zero to good money inflow/profit, less if you already have a strong portfolio. Where to start? Again, as James said, first stair. I would say a strong portfolio, learn from the best. This and other forums like vray and corona and a lot more are out there that are good, but watch out not to take on challenges that are too big or which you dont understand at all (like for e.g. material scanning) because it will take a lot of time to learn and maybe add just a little to the overall quality of your images, i would say learn about materials overall and composition/lighting. Learn to watch reference, that is one of the most important skills in my opinion and pay attention to details BUT reference reference and reference. Learn to see the details and get as much out of the reference images as much you can (almost everything, materials, form, details, composition, reflections, the size of dust particles that shine as the sunrays hit them through the window etc). low paying sites The people you are looking for, are not looking at those sites, they want someone reliable and who does good quality (you need to be that one though). There are companies that do 3D that are looking for artist to give work to, so you can look at those too, not just people who need an image for their marketing campaign.
  5. Congrats Chris! Wish you the best! Im from Budapest as well, just like Eszter, you will find plenty of places to see/go to/eat. Have fun.
  6. I'm not sure though about this: Will you be able to use 16core ryzen CPUs in dual socket motherboards? Im intrested in the 32core ryzen as well. I'm pretty sure if it performed well the company I work at would invest in dual socket 32 core PCs. That would be fun.
  7. I checked out pretty much all the benchmarks i could find and seemed reliable and it seems that the 1800x is just as good as the 6850K from intel. Comparing the two: Intel has better single core performance, about 5-10% better, AMD has better multithread performance. This is not really clear to me yet because somewhere I found that the AMD is about as powerful as the Intel cpu and somewhere up to 33% better than intel which is a bit much for me to believe, but even if it's the same, it is good if we take into consideration that it's 200 dollars cheaper than an intel 6850K (plus the AMD motherboards are about 100 bucks, not 250).
  8. Im planning on putting together a pc with a Ryzen cpu, but I am a bit worried. Will it really perform as good as an Intel? I know it performs well in games, and it has more cores/threads but! Is it really good for rendering, texturing (constant interactive rendering in Max and Corona)? I'd like to hear opinions of people who use it or who switched from intel. Money is not the problem, if the Intel is better or more stable, I'm going for that even if it's double the price. I'm intrested in your opinions as well. Thank you!
  9. I think most the people got used to Max, but in the past few years there are nice alternatives coming up and our studio wants to switch to Houdini, the only thing is that we use Corona for rendering, and there is no Corona for Houdini yet, but its on the waiting/voting list on the corona forum. (almost hidden suggestion to help us get corona developed for Houdini intended ). Beside from asking for a little help, Im intrested in what do you or your studio uses on a daily basis, and is there a plan (or a discussion/testing going on) to switch to something different?
  10. Thank you Zdravko! These are great links and infos. Its funny that it reaches almost the performance of an intel xeon e5 2680 v3 cpu score (the one Im curently using), and for the price of that cpu you can put together a whole system with a ryzen 1800x cpu and the performance is almost the same based on the benchmarks.
  11. Im interested in your experiences and/or opinions with the new AMD cpus. What do you think about the performance, benchmark scores? Do you plan on trying/using them?
  12. James Vella, we are building the fabric thread by thread with Railclone, Forest is actually good, but the PCs (and mostly Max) cant handle it in bigger scenes. We are testing Railclone now (Railclone and Forest combined) to create fabric materials, that could be scattered over a mesh, or getting the normal/displacement maps from the modeled fabric/threads. We want to create procedural(like) weaving/fabrics. Chris MacDonald the video looks awesome, do you know any information of the release, because i didnt find anything about that, or maybe i just missed it(?). Thank you!
  13. We are creating a lot of fabric textures, and usually we take photos or scan them, sometimes use Forest to replicate the texture, but we need something that is easier on the machines (than Forest) and faster/gives better results than scanning/taking photos (we used a simple scanner, not laser or anything special and a high end DSLR). I tried Substance Designer, but it is very hard to create something that could be used as a template and modified if needed. What ideas come to your mind, which software could we try or use to be able to create very high detail fabrics (and/or to create templates for fabric materials)? Im using Railclone now, seeing what can I do, then later creating the maps from the model. Currently we are using 3ds max 2016 and Corona. Budget isn't really a problem, so if you have any ideas, Im happy to hear it, even if its a bit unusual. Thank you!
  14. One of the solutions is if you're traveling a lot, is a mini pc (intel released a good one not long ago). It should manage 2d and 3d releated work easily if its not too complicated. The drawback, that you need a monitor, but if you can solve that easier than finding a pc to work on, then it saves you a lot of time. An external hard drive where you save all your files from the laptop, and what you can connect to your mini pc. OR a wacom cintiq OR a microsoft surface OR a second cheaper laptop (a lightweight one, to carry around easily) and cloud backup (updated every day) to access all your files anywhere.
  15. No, it wasnt a test, we just saw FPS drops with the GTX 970 and and swapped it for a 1070. We tried it in an other machine, the 1070 was slower for unknown reasons until we reinstalled win 10. But as Nikolay said, teh viewport performance depends on the CPU as well. We have Xeon CPUs 2.5GHz, and I remember that it ran faster while I was using an i7 4.0GHz
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