Jump to content

markfenollar

Members
  • Posts

    5
  • Joined

markfenollar's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. Only just starting out - there are more to come very soon. Glad you were enjoying them
  2. New studio in Melbourne, Australia called Lucernal. http://www.lucernal.com/ Thanks!
  3. That works! You're amazing, can't thank you enough. I've been trying to solve that for a while.
  4. Hi everybody. I'm making an isometric adventure game with pre-rendered backgrounds and 3D characters. I'm struggling to find a way to render an orthographic depth pass in vray to occlude the 3D characters as they pass behind pre-rendered objects. I believe this is the technique used for Pillars of Eternity by Obsidian. Any help would be greatly appreciated!
  5. Hi everybody. I'm making an isometric adventure game with pre-rendered backgrounds and 3D characters. I'm struggling to find a way to render an orthographic depth pass in vray to occlude the 3D characters as they pass behind pre-rendered objects. I believe this is the technique used for Pillars of Eternity by Obsidian. Any help would be greatly appreciated! Edit: Apologies, I meant to post this in the VRay forums
×
×
  • Create New...