I am trying to create a corrugated material displacement in Maxwell Render but it does not want to work. I have created a simple test material by using the car paint modifier and then applying a displacement map as follows:
If I create a plane in Maxwell Studio by importing a primitive object (Plane 8 x 8) and render the displacement material it works and looks like this:
However, If i create a plane in sketchup and apply the material, it no longer looks like what it does in studio:
And... If I create a plane in sketchup and bring it into maxwell studio and render, it looks like this:
How Can I get my displacement to work properly in both sketchup and studio??